Private LAN Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,285 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average | 452/425 | ▲+23+5.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average | 271/250 | ▪+0+0.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 162/200 | ▲+12+7.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 203/250 | ▼−41−16.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▼−17−37.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 231/250 | ▲+27+13.2% |
Quick answers
from the figures on this pageServer Rules
How is Private LAN Rust Server configured in terms of rules and settings?
No gather rate is given in the name of Private LAN Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
What is the current map on Private LAN Rust Server?
Private LAN Rust Server uses a procedural map, which the game generates.
Player Count
Where does Private LAN Rust Server sit in the rankings?
In the top 69% of all ranked servers, Private LAN Rust Server is #15,285 on player hours over the last seven days.
How many players does Private LAN Rust Server have?
Right now, Private LAN Rust Server is offline; the last sighting was 4 days 7 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.
Wipe Cycle
When does Private LAN Rust Server schedule its wipes?
No rhythm can be told for Private LAN Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 3 hours ago the current world was created.
Server Details
What is the server location for Private LAN Rust Server?
For Private LAN Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 187.15.90.29:28015.
Private LAN Rust Server runs which version of Rust?
The build is Rust network protocol 2634 and build 167058 on Linux, running on Private LAN Rust Server. The protocol has to match for you to join, and Steam applies that update.
How reliable is Private LAN Rust Server and is it currently online?
Offline at this moment: Private LAN Rust Server. Last seen 4 days 7 hours ago. The last 3 full days give 0% uptime, 0 hours on out of 72. First sighting by Rust Analytics: 10 October 2026.
Tags & Filters
What is the meaning of the tags on Private LAN Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Private LAN Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Private LAN Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Private LAN Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Private LAN Rust Server?
Type client.connect 187.15.90.29:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp10
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.