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RUST ANALYTICS
LIVE81,281PLY11,717SRV
QUOTE 187.15.91.171:28015 Offline checked 16d ago

Private LAN Rust Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,431
top 65%
Rank · 7d ago
#13,242
2189 places down
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 07:02 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average543/600−8−1.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average430/475−37−7.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average181/200−21−10.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average367/375−61−14.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average45/250−35−44.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average322/400+6+1.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Private LAN Rust Server?

No gather rate is given in the name of Private LAN Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on Private LAN Rust Server?

The game generates the procedural map on Private LAN Rust Server.

Player Count

What position does Private LAN Rust Server hold in the server rankings?

In the top 65% of all ranked servers, Private LAN Rust Server is #15,431 on player hours over the last seven days.

What is the population on Private LAN Rust Server?

Right now, Private LAN Rust Server is offline; the last sighting was 16 days 7 hours ago.

Wipe Frequency

What can you expect on wipe day for Private LAN Rust Server?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Private LAN Rust Server wipe?

No rhythm can be told for Private LAN Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 16 days 7 hours ago the current world was created.

Server Details

What is the location of Private LAN Rust Server?

For Private LAN Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 187.15.91.171:28015.

What Rust version is Private LAN Rust Server running?

The version in use at Private LAN Rust Server: Rust network protocol 2633 and build 165217, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Private LAN Rust Server?

Offline at this moment: Private LAN Rust Server. Last seen 16 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 28 September 2026.

Tags & Filters

How should you interpret the tags on Private LAN Rust Server?

These tags are published by Private LAN Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Private LAN Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Private LAN Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Private LAN Rust Server?

The console route: start Rust, press F1, enter client.connect 187.15.91.171:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.