Private LAN Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,892 top 71%
- Rank · 7d ago
- #15,472 ▼1420 places down
- Last wipe
- 16d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 509/575 | ▲+58+12.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 437/500 | ▼−13−2.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 261/250 | ▼−17−6.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 414/475 | ▼−2−0.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 43/250 | ▼−31−42.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 371/450 | ▲+40+12.0% |
Quick answers
from the figures on this pageServer Rules
How is Private LAN Rust Server configured in terms of rules and settings?
No gather rate is given in the name of Private LAN Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on Private LAN Rust Server?
Private LAN Rust Server uses a procedural map, which the game generates.
Activity
What is the rank of Private LAN Rust Server?
For the last seven days, Private LAN Rust Server holds rank #16,892 on player hours, in the top 71% of all ranked servers.
What is the population on Private LAN Rust Server?
Right now, Private LAN Rust Server is offline; the last sighting was 15 days 10 hours ago.
Wipe Schedule
When does Private LAN Rust Server schedule its wipes?
No rhythm can be told for Private LAN Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 16 days 10 hours ago the current world was created.
Server Info
What is the location of Private LAN Rust Server?
There is no region published for Private LAN Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 187.15.95.128:28015.
What Rust version is Private LAN Rust Server running?
The build is Rust network protocol 2633 and build 165217 on Linux, running on Private LAN Rust Server. The protocol has to match for you to join, and Steam applies that update.
Is Private LAN Rust Server up, and how consistent is its uptime?
No response from Private LAN Rust Server. It was last seen 15 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 28 September 2026.
Tags & Filters
How should you interpret the tags on Private LAN Rust Server?
These tags are published by Private LAN Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Private LAN Rust Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Private LAN Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Private LAN Rust Server?
Type client.connect 187.15.95.128:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.