Rust Privado [Tailscale]
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,919 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 6.1 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC9d ago | – | – | running | 0 |
| Mon 28 Sep, 03:19 UTC16d ago | 0 | – | 7.3 days | 0 |
| Wed 23 Sep, 02:38 UTC21d ago | 0 | – | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 556/575 | ▼−4−0.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 379/375 | ▼−11−2.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 156/200 | ▲+23+17.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 338/325 | ▼−58−14.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 49/250 | ▼−12−19.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 316/375 | ▲+38+13.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Rust Privado [Tailscale]?
No gather rate appears in the name of Rust Privado [Tailscale]. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on Rust Privado [Tailscale]?
A procedural map runs on Rust Privado [Tailscale], created by the game.
Activity
Where does Rust Privado [Tailscale] sit in the rankings?
For the last seven days, Rust Privado [Tailscale] holds rank #15,919 on player hours, in the top 72% of all ranked servers.
How full is Rust Privado [Tailscale]?
At present, Rust Privado [Tailscale] is offline; the last sighting was 3 days 14 hours ago. Average players over the last seven days: 0.
Wipe Schedule
What happens on wipe day at Rust Privado [Tailscale]?
An average of 0 players marked the busiest point of its recent wipes.
How often does Rust Privado [Tailscale] wipe?
No next wipe can be predicted for Rust Privado [Tailscale]: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days 4 hours ago the current world was created.
Server Overview
What is the server location for Rust Privado [Tailscale]?
There is no region published for Rust Privado [Tailscale]. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 187.188.253.250:28015.
Rust Privado [Tailscale] runs which version of Rust?
Rust network protocol 2634 and build 167398 on Windows is what Rust Privado [Tailscale] runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust Privado [Tailscale]?
Offline at this moment: Rust Privado [Tailscale]. Last seen 3 days 14 hours ago. The last 7 full days give 1% uptime, 2 hours on out of 168. First sighting by Rust Analytics: 19 September 2026.
Tags & Filters
What is the meaning of the tags on Rust Privado [Tailscale]?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Rust Privado [Tailscale] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Rust Privado [Tailscale]?
On Rust Analytics, Rust Privado [Tailscale] matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What is the process to join Rust Privado [Tailscale]?
The console route: start Rust, press F1, enter client.connect 187.188.253.250:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.