Skip to the page
RUST ANALYTICS
LIVE72,287PLY11,636SRV
QUOTE 187.188.253.250:28015 Offline checked 3d ago

Rust Privado [Tailscale]

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,919
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 28 SepWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:20 UTC9d ago – – running 0
Mon 28 Sep, 03:19 UTC16d ago 0 – 7.3 days 0
Wed 23 Sep, 02:38 UTC21d ago 0 – 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average556/575−4−0.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average379/375−11−2.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average156/200+23+17.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average338/325−58−14.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−12−19.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average316/375+38+13.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust Privado [Tailscale]?

No gather rate appears in the name of Rust Privado [Tailscale]. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on Rust Privado [Tailscale]?

A procedural map runs on Rust Privado [Tailscale], created by the game.

Activity

Where does Rust Privado [Tailscale] sit in the rankings?

For the last seven days, Rust Privado [Tailscale] holds rank #15,919 on player hours, in the top 72% of all ranked servers.

How full is Rust Privado [Tailscale]?

At present, Rust Privado [Tailscale] is offline; the last sighting was 3 days 14 hours ago. Average players over the last seven days: 0.

Wipe Schedule

What happens on wipe day at Rust Privado [Tailscale]?

An average of 0 players marked the busiest point of its recent wipes.

How often does Rust Privado [Tailscale] wipe?

No next wipe can be predicted for Rust Privado [Tailscale]: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 9 days 4 hours ago the current world was created.

Server Overview

What is the server location for Rust Privado [Tailscale]?

There is no region published for Rust Privado [Tailscale]. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 187.188.253.250:28015.

Rust Privado [Tailscale] runs which version of Rust?

Rust network protocol 2634 and build 167398 on Windows is what Rust Privado [Tailscale] runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust Privado [Tailscale]?

Offline at this moment: Rust Privado [Tailscale]. Last seen 3 days 14 hours ago. The last 7 full days give 1% uptime, 2 hours on out of 168. First sighting by Rust Analytics: 19 September 2026.

Tags & Filters

What is the meaning of the tags on Rust Privado [Tailscale]?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Rust Privado [Tailscale] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Rust Privado [Tailscale]?

On Rust Analytics, Rust Privado [Tailscale] matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Rust Privado [Tailscale]?

The console route: start Rust, press F1, enter client.connect 187.188.253.250:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.