Rust Privado [Tailscale]
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,405 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average | 368/425 | ▼−61−14.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average | 235/250 | ▼−36−13.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 177/200 | ▲+27+17.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 224/250 | ▼−20−8.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 33/250 | ▼−13−28.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 210/250 | ▲+6+2.9% |
Quick answers
from the figures on this pageMap and Rules
How is Rust Privado [Tailscale] configured in terms of rules and settings?
No gather rate is given in the name of Rust Privado [Tailscale]. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on Rust Privado [Tailscale]?
Rust Privado [Tailscale] uses a procedural map, which the game generates.
Activity
Where does Rust Privado [Tailscale] sit in the rankings?
For the last seven days, Rust Privado [Tailscale] holds rank #15,405 on player hours, in the top – of all ranked servers.
How many players does Rust Privado [Tailscale] have?
Right now, Rust Privado [Tailscale] is offline; the last sighting was 24 days 11 hours ago.
Wipe Frequency
How often does Rust Privado [Tailscale] wipe?
There are too few wipes on record for Rust Privado [Tailscale] to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 25 days 5 hours old.
Server Overview
What is the server location for Rust Privado [Tailscale]?
There is no region published for Rust Privado [Tailscale]. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 187.190.91.183:28015.
Rust Privado [Tailscale] is on which Rust version?
The build is Rust network protocol 2633 and build 164530 on Windows, running on Rust Privado [Tailscale]. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Rust Privado [Tailscale]?
Offline at this moment: Rust Privado [Tailscale]. Last seen 24 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 19 September 2026.
Tags and Rankings
How should you interpret the tags on Rust Privado [Tailscale]?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Rust Privado [Tailscale] publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Rust Privado [Tailscale] appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Rust Privado [Tailscale]: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join Rust Privado [Tailscale]?
Type client.connect 187.190.91.183:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.