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RUST ANALYTICS
LIVE74,707PLY11,724SRV
QUOTE 188.0.31.75:28015 Offline checked 16d ago

My Server Name

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,309
top 61%
Rank · 7d ago
#11,675
2634 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average380/450+30+8.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average400/475+117+41.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average288/300−102−26.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average368/425+94+34.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average76/250+1+1.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average299/425+26+9.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on My Server Name?

The name of My Server Name carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Server Name?

A procedural map runs on My Server Name, created by the game.

Activity

Where does My Server Name sit in the rankings?

For the last seven days, My Server Name holds rank #14,309 on player hours, in the top 61% of all ranked servers.

What is the population on My Server Name?

At present, My Server Name is offline; the last sighting was 16 days 23 hours ago.

Wipe Schedule

When does My Server Name schedule its wipes?

The record holds too few of My Server Name's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 17 days old.

Server Overview

What is the location of My Server Name?

For My Server Name, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.0.31.75:28015 is its address.

My Server Name runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what My Server Name runs. Joining requires the same protocol on your game, which Steam updates.

Is My Server Name up, and how consistent is its uptime?

My Server Name is down. The last time we saw it was 16 days 23 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 26 September 2026.

Server Tags

How should you interpret the tags on My Server Name?

Published by My Server Name for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Server Name show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Server Name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join My Server Name?

Type client.connect 188.0.31.75:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.