Toyohara2
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,959 top 70%
- Rank · 7d ago
- #14,093 ▼1866 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.7 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:16 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 09:08 UTC14d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average | 494/525 | ▼−78−13.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average | 289/325 | ▼−135−31.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 130/200 | ▲+3+2.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average | 294/375 | ▼−35−10.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average | 77/250 | ▲+30+65.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average | 253/300 | ▼−54−17.7% |
Quick answers
from the figures on this pageRules & Settings
How is Toyohara2 configured in terms of rules and settings?
The name of Toyohara2 carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Toyohara2?
A procedural map runs on Toyohara2, created by the game.
Player Count
What position does Toyohara2 hold in the server rankings?
For the last seven days, Toyohara2 holds rank #15,959 on player hours, in the top 70% of all ranked servers.
How full is Toyohara2?
At present, Toyohara2 is offline; the last sighting was 12 days 14 hours ago.
Wipe Frequency
What happens on wipe day at Toyohara2?
Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does Toyohara2 wipe?
No rhythm can be told for Toyohara2 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 13 days 10 hours old.
Server Overview
What is the server location for Toyohara2?
No region is published by Toyohara2. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 188.113.132.39:28015.
Toyohara2 runs which version of Rust?
The version in use at Toyohara2: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is Toyohara2 and is it currently online?
Offline at this moment: Toyohara2. Last seen 12 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 1 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Toyohara2?
Published by Toyohara2 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Toyohara2 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Toyohara2: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Toyohara2?
The console route: start Rust, press F1, enter client.connect 188.113.132.39:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.