Pirates of the Frozen Lake
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,917 top 69%
- Rank · 7d ago
- #14,706 ▼1211 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:41 UTC12d ago | 0 | – | running | 1 |
| Thu 1 Oct, 12:32 UTC13d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 547/600 | ▼−4−0.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average | 426/475 | ▼−41−8.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average | 168/200 | ▼−34−16.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average | 350/375 | ▼−78−18.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 46/250 | ▼−34−42.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average | 327/400 | ▲+10+3.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Pirates of the Frozen Lake?
The name of Pirates of the Frozen Lake carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on Pirates of the Frozen Lake?
A procedural map runs on Pirates of the Frozen Lake, created by the game.
Population
What is the rank of Pirates of the Frozen Lake?
For the last seven days, Pirates of the Frozen Lake holds rank #15,917 on player hours, in the top 69% of all ranked servers.
How full is Pirates of the Frozen Lake?
Right now, Pirates of the Frozen Lake is offline; the last sighting was 12 days 6 hours ago.
Wipe Cycle
How does Pirates of the Frozen Lake handle wipe day?
An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does Pirates of the Frozen Lake wipe?
No rhythm can be told for Pirates of the Frozen Lake yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 6 hours.
Server Overview
Where can Pirates of the Frozen Lake be found?
For Pirates of the Frozen Lake, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 188.113.171.14:28015.
Pirates of the Frozen Lake runs which version of Rust?
Rust network protocol 2634 and build 166586 on Windows is what Pirates of the Frozen Lake runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Pirates of the Frozen Lake?
Pirates of the Frozen Lake is down. The last time we saw it was 12 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 26 September 2026.
Tags and Rankings
What is the meaning of the tags on Pirates of the Frozen Lake?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Game build: 166586; ptsw (Networking): 'sw' is the network layer; $r? (Region code): Region code: none set, which Pirates of the Frozen Lake publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Pirates of the Frozen Lake?
The following Rust Analytics lists feature Pirates of the Frozen Lake: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Pirates of the Frozen Lake?
Type client.connect 188.113.171.14:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptsw,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp500
ts8
v2634
cs166586
ptsw
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.