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RUST ANALYTICS
LIVE84,204PLY11,746SRV
QUOTE 188.113.171.14:28015 Offline EA checked 8h ago

Pirates of the Frozen Lake

monthly wipes vanillamoddedoxide
Players · last
1/ 50
+124h
2% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 1
Rank
#5,171
top 23% · #359 in EA
Rank · 7d ago
#5,223
52 places up
Last wipe
12d ago
monthly schedule
Next wipe
21d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
46
player hours, last seven days
Map
5000
Procedural Map · seed 1201284204
First seen
28 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0011:0003:0005:0008:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040008:0011:0003:0005:0008:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k28 Sep1 Oct4 Oct8 Oct11 Oct14 Oct

Top 23% of all ranked servers, top 68% in EA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 23h

The force wipe · high confidence

usual gap
2 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 21d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:12 UTC12d ago 2 – running 1
Thu 1 Oct, 11:13 UTC13d ago 1 – 0.9 days 0
Mon 28 Sep, 09:15 UTC16d ago 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[JP] DON-tacos PvEEA · groups of 8+ · monthly · 19 on average8/100+7+633.3%
2【萌新PVP】2倍|月清|上班族|种植|50%维护|养老EA · groups of 8+ · monthly · 3 on average2/100−1−33.3%
3『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪EA · groups of 8+ · monthly · 3 on average1/188−1−50.0%
4西双版纳PVE-PVP混合服 事件-金融-工业EA · groups of 8+ · monthly · 2 on average1/100+0
5[纯净生存404]十倍养老 无权无商EA · groups of 8+ · monthly · 2 on average0/32−1−100.0%
6『夜猫子』2倍1废/独狼/SOLO/无法组队/官清EA · groups of 8+ · monthly · 2 on average2/188+0+4.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Pirates of the Frozen Lake?

The name of Pirates of the Frozen Lake carries no gather rate. Up to 8 players per group, which is the game's default. roleplay is the mode, roleplay rules, jobs and towns. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Pirates of the Frozen Lake?

Pirates of the Frozen Lake uses a procedural map of size 5,000 with seed 1201284204, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does Pirates of the Frozen Lake hold in the server rankings?

In the top 23% of all ranked servers, Pirates of the Frozen Lake is #5,171 on player hours over the last seven days and #359 in Asia.

How full is Pirates of the Frozen Lake?

Right now, Pirates of the Frozen Lake is offline; the last sighting was 8 hours ago. The seven-day average is 1 players, with a peak of 1. At 10:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

What happens on wipe day at Pirates of the Frozen Lake?

An average of 2 players marked the busiest point of its recent wipes. 27 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it did not hold.

When does Pirates of the Frozen Lake schedule its wipes?

A single monthly wipe is what Pirates of the Frozen Lake runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 9 hours old. The tags state monthly wipes.

Server Info

What is the location of Pirates of the Frozen Lake?

With the EA tag, Pirates of the Frozen Lake lists itself in Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.113.171.14:28015 is its address.

How is the performance on Pirates of the Frozen Lake?

Server fps over the last 48 hours: 159 on average, 114 at the lowest. 153,257 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,604 MB. A climbing entity count plus low fps is the lag players report.

Pirates of the Frozen Lake runs which version of Rust?

The version in use at Pirates of the Frozen Lake: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Pirates of the Frozen Lake up, and how consistent is its uptime?

No response from Pirates of the Frozen Lake. It was last seen 8 hours ago. Its own uptime figure dates the last restart to roughly 7 hours ago. 7 full days have passed with 32% uptime, 54 of 168 hours. First sighting by Rust Analytics: 28 September 2026.

Tags & Filters

What is the meaning of the tags on Pirates of the Frozen Lake?

These tags are published by Pirates of the Frozen Lake and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptsw (Networking): This server operates at the network layer 'sw'; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^r (Roleplay): This server runs roleplay; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): East Asia is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Pirates of the Frozen Lake appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Pirates of the Frozen Lake: Modded Rust servers and Rust roleplay servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Pirates of the Frozen Lake?

Type client.connect 188.113.171.14:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptsw,$r?,v2634,^m,^v,^r,EA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptsw
Networking This server operates at the network layer 'sw'.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Gameplay

^r
Roleplay This server runs roleplay.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EA
East Asia East Asia is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.