Pirates of the Frozen Lake
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #5,171 top 23% · #359 in EA
- Rank · 7d ago
- #5,223 ▲52 places up
- Last wipe
- 12d ago monthly schedule
- Next wipe
- 21d 23h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 46 player hours, last seven days
- Map
- 5000 Procedural Map · seed 1201284204
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 68% in EA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 21d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:12 UTC12d ago | 2 | – | running | 1 |
| Thu 1 Oct, 11:13 UTC13d ago | 1 | – | 0.9 days | 0 |
| Mon 28 Sep, 09:15 UTC16d ago | 3 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [JP] DON-tacos PvEEA · groups of 8+ · monthly · 19 on average | 8/100 | ▲+7+633.3% | |
| 2 | 【萌新PVP】2倍|月清|上班族|种植|50%维护|养老EA · groups of 8+ · monthly · 3 on average | 2/100 | ▼−1−33.3% | |
| 3 | 『夜猫子』PVP1000倍/全解/传送/秒造/礼包/NPC爆枪EA · groups of 8+ · monthly · 3 on average | 1/188 | ▼−1−50.0% | |
| 4 | 西双版纳PVE-PVP混合服 事件-金融-工业EA · groups of 8+ · monthly · 2 on average | 1/100 | ▪+0 | |
| 5 | [纯净生存404]十倍养老 无权无商EA · groups of 8+ · monthly · 2 on average | 0/32 | ▼−1−100.0% | |
| 6 | 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清EA · groups of 8+ · monthly · 2 on average | 2/188 | ▪+0+4.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Pirates of the Frozen Lake?
The name of Pirates of the Frozen Lake carries no gather rate. Up to 8 players per group, which is the game's default. roleplay is the mode, roleplay rules, jobs and towns. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Pirates of the Frozen Lake?
Pirates of the Frozen Lake uses a procedural map of size 5,000 with seed 1201284204, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does Pirates of the Frozen Lake hold in the server rankings?
In the top 23% of all ranked servers, Pirates of the Frozen Lake is #5,171 on player hours over the last seven days and #359 in Asia.
How full is Pirates of the Frozen Lake?
Right now, Pirates of the Frozen Lake is offline; the last sighting was 8 hours ago. The seven-day average is 1 players, with a peak of 1. At 10:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
What happens on wipe day at Pirates of the Frozen Lake?
An average of 2 players marked the busiest point of its recent wipes. 27 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it did not hold.
When does Pirates of the Frozen Lake schedule its wipes?
A single monthly wipe is what Pirates of the Frozen Lake runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 9 hours old. The tags state monthly wipes.
Server Info
What is the location of Pirates of the Frozen Lake?
With the EA tag, Pirates of the Frozen Lake lists itself in Asia. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.113.171.14:28015 is its address.
How is the performance on Pirates of the Frozen Lake?
Server fps over the last 48 hours: 159 on average, 114 at the lowest. 153,257 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,604 MB. A climbing entity count plus low fps is the lag players report.
Pirates of the Frozen Lake runs which version of Rust?
The version in use at Pirates of the Frozen Lake: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.
Is Pirates of the Frozen Lake up, and how consistent is its uptime?
No response from Pirates of the Frozen Lake. It was last seen 8 hours ago. Its own uptime figure dates the last restart to roughly 7 hours ago. 7 full days have passed with 32% uptime, 54 of 168 hours. First sighting by Rust Analytics: 28 September 2026.
Tags & Filters
What is the meaning of the tags on Pirates of the Frozen Lake?
These tags are published by Pirates of the Frozen Lake and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptsw (Networking): This server operates at the network layer 'sw'; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^r (Roleplay): This server runs roleplay; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EA (East Asia): East Asia is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Pirates of the Frozen Lake appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Pirates of the Frozen Lake: Modded Rust servers and Rust roleplay servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Pirates of the Frozen Lake?
Type client.connect 188.113.171.14:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptsw,$r?,v2634,^m,^v,^r,EA,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptsw
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^r
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
