FSMHSandbox
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,903 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 31d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 504/550 | ▲+53+11.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 431/475 | ▼−19−4.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 260/275 | ▼−18−6.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 413/450 | ▼−3−0.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 49/250 | ▼−25−34.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 361/450 | ▲+30+9.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on FSMHSandbox?
No gather rate appears in the name of FSMHSandbox. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on FSMHSandbox?
The game generates the procedural map on FSMHSandbox.
Population
Where does FSMHSandbox sit in the rankings?
In the top 72% of all ranked servers, FSMHSandbox is #15,903 on player hours over the last seven days.
How many players does FSMHSandbox have?
Right now, FSMHSandbox is offline; the last sighting was 5 days 20 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does FSMHSandbox schedule its wipes?
No rhythm can be told for FSMHSandbox yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 31 days 7 hours.
Server Overview
What is the location of FSMHSandbox?
For FSMHSandbox, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 188.119.33.67:28015 is its address.
FSMHSandbox is on which Rust version?
Rust network protocol 2633 and build 163794 on Windows is what FSMHSandbox runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is FSMHSandbox and is it currently online?
No response from FSMHSandbox. It was last seen 5 days 20 hours ago. 5 full days have passed with 0% uptime, 0 of 120 hours. The earliest Rust Analytics saw it was 8 October 2026.
Server Tags
How should you interpret the tags on FSMHSandbox?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which FSMHSandbox publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
FSMHSandbox appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, FSMHSandbox matches these lists: Rust build and creative servers and Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join FSMHSandbox?
Type client.connect 188.119.33.67:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.