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RUST ANALYTICS
LIVE84,698PLY11,727SRV
QUOTE 188.119.33.67:28015 Offline checked 5d ago

FSMHSandbox

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,903
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average504/550+53+11.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average431/475−19−4.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average260/275−18−6.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average413/450−3−0.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average49/250−25−34.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average361/450+30+9.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on FSMHSandbox?

No gather rate appears in the name of FSMHSandbox. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on FSMHSandbox?

The game generates the procedural map on FSMHSandbox.

Population

Where does FSMHSandbox sit in the rankings?

In the top 72% of all ranked servers, FSMHSandbox is #15,903 on player hours over the last seven days.

How many players does FSMHSandbox have?

Right now, FSMHSandbox is offline; the last sighting was 5 days 20 hours ago. Average players over the last seven days: 0.

Wipe Cycle

When does FSMHSandbox schedule its wipes?

No rhythm can be told for FSMHSandbox yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 31 days 7 hours.

Server Overview

What is the location of FSMHSandbox?

For FSMHSandbox, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 188.119.33.67:28015 is its address.

FSMHSandbox is on which Rust version?

Rust network protocol 2633 and build 163794 on Windows is what FSMHSandbox runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is FSMHSandbox and is it currently online?

No response from FSMHSandbox. It was last seen 5 days 20 hours ago. 5 full days have passed with 0% uptime, 0 of 120 hours. The earliest Rust Analytics saw it was 8 October 2026.

Server Tags

How should you interpret the tags on FSMHSandbox?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which FSMHSandbox publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

FSMHSandbox appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, FSMHSandbox matches these lists: Rust build and creative servers and Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join FSMHSandbox?

Type client.connect 188.119.33.67:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.