Small Map Classic
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,015 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 29d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average | 270/250 | ▼−6−2.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 156/200 | ▲+13+9.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 218/250 | ▲+12+5.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 149/200 | ▼−18−10.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 22/250 | ▼−14−39.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 115/150 | ▼−20−14.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Small Map Classic?
The name of Small Map Classic carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Small Map Classic?
A procedural map runs on Small Map Classic, created by the game.
Player Count
What is the rank of Small Map Classic?
In the top – of all ranked servers, Small Map Classic is #15,015 on player hours over the last seven days.
What is the population on Small Map Classic?
Right now, Small Map Classic is offline; the last sighting was 29 days 16 hours ago.
Wipe Cycle
On what cycle does Small Map Classic wipe?
No rhythm can be told for Small Map Classic yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 29 days 19 hours old.
Server Overview
What is the server location for Small Map Classic?
For Small Map Classic, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 188.128.68.39:28015.
What Rust version is Small Map Classic running?
The build is Rust network protocol 2633 and build 163794 on Windows, running on Small Map Classic. Joining requires the same protocol on your game, which Steam updates.
How reliable is Small Map Classic and is it currently online?
Offline at this moment: Small Map Classic. Last seen 29 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 14 September 2026.
Tags & Filters
How should you interpret the tags on Small Map Classic?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Small Map Classic publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Small Map Classic?
The following Rust Analytics lists feature Small Map Classic: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join Small Map Classic?
Type client.connect 188.128.68.39:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.