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RUST ANALYTICS
LIVE91,719PLY11,667SRV
QUOTE 188.162.229.110:28015 Offline checked 12d ago

your_server_name

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,797
top 60%
Rank · 7d ago
#11,610
2187 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average479/525−68−12.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average173/200−35−16.8%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 321 on average340/375−88−20.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 306 on average320/350−90−22.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average1059/1075+1015+2297.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 262 on average270/325−82−23.4%

Quick answers

from the figures on this page

Server Rules

How is your_server_name configured in terms of rules and settings?

The name of your_server_name carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on your_server_name?

A procedural map runs on your_server_name, created by the game.

Population

What is the rank of your_server_name?

In the top 60% of all ranked servers, your_server_name is #13,797 on player hours over the last seven days.

How full is your_server_name?

At present, your_server_name is offline; the last sighting was 12 days 23 hours ago.

Wipe Frequency

How often does your_server_name wipe?

No rhythm can be told for your_server_name yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 13 days 7 hours.

Server Overview

What is the server location for your_server_name?

There is no region published for your_server_name. Rust Analytics reports the location a server claims, not the machine's actual location. 188.162.229.110:28015 is its address.

What Rust version is your_server_name running?

The build is Rust network protocol 2634 and build 166586 on Windows, running on your_server_name. Joining requires the same protocol on your game, which Steam updates.

Is your_server_name up, and how consistent is its uptime?

Offline at this moment: your_server_name. Last seen 12 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 2 October 2026.

Server Tags

What is the meaning of the tags on your_server_name?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which your_server_name publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does your_server_name show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature your_server_name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join your_server_name?

Type client.connect 188.162.229.110:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.