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RUST ANALYTICS
LIVE90,774PLY11,775SRV
QUOTE 188.162.236.44:28015 Offline checked 10d ago

your_server_name

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,925
top 61%
Rank · 7d ago
#10,463
3462 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average532/600+21+4.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average466/525+38+9.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average281/300−62−18.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average429/475−11−2.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average68/250−57−45.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average355/400−21−5.6%

Quick answers

from the figures on this page

Server Rules

How is your_server_name configured in terms of rules and settings?

The name of your_server_name carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on your_server_name?

your_server_name uses a procedural map, which the game generates.

Player Count

What is the rank of your_server_name?

In the top 61% of all ranked servers, your_server_name is #13,925 on player hours over the last seven days.

How full is your_server_name?

At present, your_server_name is offline; the last sighting was 10 days 2 hours ago.

Wipe Schedule

When does your_server_name schedule its wipes?

There are too few wipes on record for your_server_name to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days 10 hours old.

Server Details

Where can your_server_name be found?

For your_server_name, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 188.162.236.44:28015 is its address.

your_server_name is on which Rust version?

The build is Rust network protocol 2634 and build 166586 on Windows, running on your_server_name. Your game needs the same protocol to get in; Steam takes care of the update.

Is your_server_name up, and how consistent is its uptime?

your_server_name is down. The last time we saw it was 10 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on your_server_name?

These tags are published by your_server_name and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature your_server_name?

On Rust Analytics, your_server_name matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join your_server_name?

The console route: start Rust, press F1, enter client.connect 188.162.236.44:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Slot count: 5.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build It runs build 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.