your_server_name
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,925 top 61%
- Rank · 7d ago
- #10,463 ▼3462 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 412 on average | 532/600 | ▲+21+4.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 364 on average | 466/525 | ▲+38+9.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 281/300 | ▼−62−18.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 339 on average | 429/475 | ▼−11−2.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 301 on average | 68/250 | ▼−57−45.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 285 on average | 355/400 | ▼−21−5.6% |
Quick answers
from the figures on this pageServer Rules
How is your_server_name configured in terms of rules and settings?
The name of your_server_name carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on your_server_name?
your_server_name uses a procedural map, which the game generates.
Player Count
What is the rank of your_server_name?
In the top 61% of all ranked servers, your_server_name is #13,925 on player hours over the last seven days.
How full is your_server_name?
At present, your_server_name is offline; the last sighting was 10 days 2 hours ago.
Wipe Schedule
When does your_server_name schedule its wipes?
There are too few wipes on record for your_server_name to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 days 10 hours old.
Server Details
Where can your_server_name be found?
For your_server_name, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 188.162.236.44:28015 is its address.
your_server_name is on which Rust version?
The build is Rust network protocol 2634 and build 166586 on Windows, running on your_server_name. Your game needs the same protocol to get in; Steam takes care of the update.
Is your_server_name up, and how consistent is its uptime?
your_server_name is down. The last time we saw it was 10 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on your_server_name?
These tags are published by your_server_name and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature your_server_name?
On Rust Analytics, your_server_name matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join your_server_name?
The console route: start Rust, press F1, enter client.connect 188.162.236.44:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp5
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.