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RUST ANALYTICS
LIVE85,170PLY11,712SRV
QUOTE 188.162.64.211:28015 Offline checked 16h ago

first_server

Players · last
0/ 500
−1−100.0%24h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
−1
−100.0% from 1
7-day average
1
peak 1
Rank
#8,803
top 40%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75111:0014:0017:0019:0022:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average503/575+52+11.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average428/500−22−4.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average252/250−26−9.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average425/475+9+2.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average42/250−32−43.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average367/450+36+10.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on first_server?

No gather rate is given in the name of first_server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is not active.

Which map is played on first_server?

A procedural map runs on first_server, created by the game.

Player Count

Where does first_server sit in the rankings?

In the top 40% of all ranked servers, first_server is #8,803 on player hours over the last seven days.

How many players does first_server have?

Right now, first_server is offline; the last sighting was 16 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 1 players.

Wipe Schedule

When does first_server schedule its wipes?

No rhythm can be told for first_server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 32 hours.

Server Info

What is the server location for first_server?

For first_server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 188.162.64.211:28015.

first_server is on which Rust version?

Rust network protocol 2634 and build 167584 on Windows is what first_server runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is first_server and is it currently online?

first_server is down. The last time we saw it was 16 hours ago. First sighting by Rust Analytics: 13 October 2026.

Server Tags

What is the meaning of the tags on first_server?

These tags are published by first_server and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature first_server?

These Rust Analytics lists include first_server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What steps do I take to join first_server?

Type client.connect 188.162.64.211:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.