[ESP] [PVP/PVE] RustZ Invasion Zombie
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,251 top 59% · #2342 in EU
- Rank · 7d ago
- #10,037 ▼3214 places down
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 7h Thu 15 Oct, 19:18 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 4500 Procedural Map · seed 798468631
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 1d 7hThu 15 Oct, 19:18 UTC
- 15d 7hThu 29 Oct, 19:18 UTC
- 22d 7hThu 5 Nov, 19:00 UTCFW
- 29d 7hThu 12 Nov, 19:18 UTC
- 43d 7hThu 26 Nov, 19:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:18 UTC FW12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 205 on average | 155/2000 | ▼−34−18.1% | |
| 2 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 53 on average | 34/100 | ▼−10−22.4% | |
| 3 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 30 on average | 12/50 | ▼−13−51.8% | |
| 4 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average | 49/100 | ▲+15+45.9% | |
| 5 | [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 27 on average | 14/100 | ▼−3−16.0% | |
| 6 | RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average | 19/200 | ▪+0+1.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on [ESP] [PVP/PVE] RustZ Invasion Zombie?
No gather rate appears in the name of [ESP] [PVP/PVE] RustZ Invasion Zombie. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on [ESP] [PVP/PVE] RustZ Invasion Zombie?
[ESP] [PVP/PVE] RustZ Invasion Zombie uses a procedural map of size 4,500 with seed 798468631, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
Where does [ESP] [PVP/PVE] RustZ Invasion Zombie sit in the rankings?
On seven-day player hours, [ESP] [PVP/PVE] RustZ Invasion Zombie sits at #13,251, in the top 59% across ranked servers and #2,342 in Europe.
What is the population on [ESP] [PVP/PVE] RustZ Invasion Zombie?
0 of 50 slots on [ESP] [PVP/PVE] RustZ Invasion Zombie are filled right now. The seven-day average is 0 players, with a peak of 1.
Wipe Frequency
What happens on wipe day at [ESP] [PVP/PVE] RustZ Invasion Zombie?
The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
On what cycle does [ESP] [PVP/PVE] RustZ Invasion Zombie wipe?
The prediction follows the tag because too few of [ESP] [PVP/PVE] RustZ Invasion Zombie's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 19:18 UTC. This world has been running for 12 days 16 hours. A fortnightly wipe is published in its tags.
Server Details
What is the server location for [ESP] [PVP/PVE] RustZ Invasion Zombie?
The EU tag and Europe are what [ESP] [PVP/PVE] RustZ Invasion Zombie lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 188.165.197.71:28015.
What is the performance like on [ESP] [PVP/PVE] RustZ Invasion Zombie?
The last 48 hours average 85 server fps, the low being 43. At its peak it held 176,392 entities: buildings, deployables and the rest of the world. Up to 4,253 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
[ESP] [PVP/PVE] RustZ Invasion Zombie runs which version of Rust?
The version in use at [ESP] [PVP/PVE] RustZ Invasion Zombie: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is [ESP] [PVP/PVE] RustZ Invasion Zombie and is it currently online?
Online at this moment: [ESP] [PVP/PVE] RustZ Invasion Zombie. Its own uptime figure dates the last restart to roughly 6 hours ago. 7 full days have passed with 49% uptime, 83 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on [ESP] [PVP/PVE] RustZ Invasion Zombie?
These tags are published by [ESP] [PVP/PVE] RustZ Invasion Zombie and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): A fortnight between wipes; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The browser places this server in Europe. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does [ESP] [PVP/PVE] RustZ Invasion Zombie show up in Rust Analytics lists and filters?
These Rust Analytics lists include [ESP] [PVP/PVE] RustZ Invasion Zombie: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join [ESP] [PVP/PVE] RustZ Invasion Zombie?
Type client.connect 188.165.197.71:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at http://www.gameservers.es.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
