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RUST ANALYTICS
LIVE84,879PLY11,724SRV
QUOTE 188.165.36.94:28015 Online checked 13m ago

[EU] Nowhere - Testserver

moddedoxide
Players · last
1/ 150
+124h
1% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 150
1% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 2
Rank
#9,652
top 43%
Rank · 7d ago
#7,827
1825 places down
Last wipe
5h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
1000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
00.511.5219:0004:0013:0023:0008:0017:00Wiped Tue 13 Oct, 19:52 UTCWIPEWiped Wed 14 Oct, 13:34 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Tue 13 Oct, 19:52 UTCWIPEWiped Wed 14 Oct, 13:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 4

The first 48 hours of its last wipes

Fri 2 OctWed 16 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:54 UTC9h ago – – running 1
Tue 13 Oct, 19:52 UTC22h ago – – – 0
Fri 2 Oct, 17:02 UTC12d ago 2 halved by day 5 11.1 days 0
Wed 16 Sep, 20:31 UTC27d ago 2 halved by day 3 15.9 days 0
Tue 15 Sep, 20:47 UTC28d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average187/225+8+4.3%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.4%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average33/1000−53−61.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−16−55.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average60/700−22−26.6%
6666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average16/650−13−45.5%

Quick answers

from the figures on this page

Rules & Settings

How is [EU] Nowhere - Testserver configured in terms of rules and settings?

No gather rate is given in the name of [EU] Nowhere - Testserver. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [EU] Nowhere - Testserver?

[EU] Nowhere - Testserver uses a procedural map of size 1,000 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.

Activity

Where does [EU] Nowhere - Testserver sit in the rankings?

In the top 43% of all ranked servers, [EU] Nowhere - Testserver is #9,652 on player hours over the last seven days.

What is the population on [EU] Nowhere - Testserver?

1 of 150 slots on [EU] Nowhere - Testserver are filled at the moment. Average players over seven days: 0; peak: 2. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.

Wipe Frequency

How does [EU] Nowhere - Testserver handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. 43 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell below half by day 4 when it did not hold.

On what cycle does [EU] Nowhere - Testserver wipe?

There is no next wipe to predict for [EU] Nowhere - Testserver, which wipes at irregular times. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 5 hours.

Server Overview

Where can [EU] Nowhere - Testserver be found?

No region tag is published by [EU] Nowhere - Testserver, though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 188.165.36.94:28015 is its address.

How is the performance on [EU] Nowhere - Testserver?

The last 48 hours average 228 server fps, the low being 187. The entity count reached 51,037, covering buildings, deployables and all else in the world. Memory use peaked at 5,722 MB. Low fps and growing entities are the source of felt lag.

What Rust version is [EU] Nowhere - Testserver running?

The build is Rust network protocol 2634 and build 166652 on Linux, running on [EU] Nowhere - Testserver. The protocol has to match for you to join, and Steam applies that update.

How reliable is [EU] Nowhere - Testserver and is it currently online?

Online at this moment: [EU] Nowhere - Testserver. Its own uptime figure dates the last restart to roughly 3 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on [EU] Nowhere - Testserver?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): It holds 150 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which [EU] Nowhere - Testserver publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [EU] Nowhere - Testserver?

The following Rust Analytics lists feature [EU] Nowhere - Testserver: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What steps do I take to join [EU] Nowhere - Testserver?

The console route: start Rust, press F1, enter client.connect 188.165.36.94:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players It holds 150 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.