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RUST ANALYTICS
LIVE61,878PLY11,581SRV
QUOTE 188.169.92.10:28015 Offline checked 4d ago

TEST

moddedoxide
Players · last
0/ 300
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 300
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,403
top 65%
Rank · 7d ago
–
not ranked a week ago
Last wipe
resets
6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
24 max
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct10 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:56 UTC4d ago – – – 1
Fri 9 Oct, 18:07 UTC4d ago – – – 0
Fri 9 Oct, 17:10 UTC4d ago – – – 0
Fri 9 Oct, 16:57 UTC4d ago – – – 0
Fri 9 Oct, 13:24 UTC4d ago – – – 0
Fri 9 Oct, 13:09 UTC4d ago – – – 1
Thu 24 Sep, 13:52 UTC19d ago – – – 1
Thu 24 Sep, 13:28 UTC19d ago – – – 1
Thu 24 Sep, 12:32 UTC19d ago – – – 1
Thu 24 Sep, 09:30 UTC20d ago 1 held half 15.2 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average43/100−8−15.5%
2EU Hub 01EU · groups of 1000+ · 16 on average10/3300+4+76.5%
3RatAttacK: No Honorgroups of 8+ · 1 on average0/50+0
4NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 138 on average97/250−54−35.8%
5Vital Rust - EU MonthlyEU · no group limit · 82 on average70/100−10−12.5%
6Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average65/100−7−9.4%

Quick answers

from the figures on this page

Map and Rules

How is TEST configured in terms of rules and settings?

The name of TEST carries no gather rate. 24 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is not active.

Population

Where does TEST sit in the rankings?

For the last seven days, TEST holds rank #14,403 on player hours, in the top 65% of all ranked servers.

How full is TEST?

Right now, TEST is offline; the last sighting was 4 days 16 hours ago. Average players over seven days: 0; peak: 1.

Wipe Frequency

When does TEST schedule its wipes?

No wipe schedule exists for TEST: it makes a new world every few hours. Those resets are not wipes.

Server Details

Where can TEST be found?

There is no region published for TEST. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.169.92.10:28015 is its address.

What Rust version is TEST running?

Rust network protocol 2634 and build 167398 on Windows is what TEST runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is TEST and is it currently online?

TEST is down. The last time we saw it was 4 days 16 hours ago. 4% is its uptime for the last 7 full days, 6 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on TEST?

Published by TEST for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp300 (Max players): Slot count: 300; ts24 (Group limit): Team size caps at 24; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does TEST show up in Rust Analytics lists and filters?

These Rust Analytics lists include TEST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join TEST?

Type client.connect 188.169.92.10:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,gmrust,cs167398,ts24,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp300
Max players Slot count: 300.
ts24
Group limit Team size caps at 24.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.