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RUST ANALYTICS
LIVE98,294PLY11,685SRV
QUOTE 188.186.92.127:28015 Offline checked 3d ago

ServerName

Players · last
1/ 5
n/a24h
20% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,020
top 59%
Rank · 7d ago
–
not ranked a week ago
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct15 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 385 on average460/525−49−9.6%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 320 on average201/225−55−21.4%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 317 on average313/375−126−28.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 304 on average311/350−110−26.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average1041/1075+998+2306.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 260 on average278/350−91−24.7%

Quick answers

from the figures on this page

Server Rules

How is ServerName configured in terms of rules and settings?

No gather rate is given in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on ServerName?

A procedural map runs on ServerName, created by the game.

Population

What is the rank of ServerName?

For the last seven days, ServerName holds rank #13,020 on player hours, in the top 59% of all ranked servers.

How many players does ServerName have?

Right now, ServerName is offline; the last sighting was 3 days 10 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Schedule

On what cycle does ServerName wipe?

There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 3 days 12 hours.

Server Overview

What is the location of ServerName?

There is no region published for ServerName. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 188.186.92.127:28015.

What Rust version is ServerName running?

The version in use at ServerName: Rust network protocol 2634 and build 167398, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of ServerName?

ServerName is down. The last time we saw it was 3 days 10 hours ago. The last 2 full days give 0% uptime, 0 hours on out of 48. The earliest Rust Analytics saw it was 12 October 2026.

Tags & Filters

What is the meaning of the tags on ServerName?

Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

ServerName appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join ServerName?

Type client.connect 188.186.92.127:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.