TRIAGED Staging Retest
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,695 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 19d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:38 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 574/600 | ▲+22+4.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 445/400 | ▲+21+5.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 135/200 | ▼−41−23.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 334/375 | ▼−81−19.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 49/250 | ▼−30−37.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 303/400 | ▼−6−1.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on TRIAGED Staging Retest?
The name of TRIAGED Staging Retest carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on TRIAGED Staging Retest?
The game generates the procedural map on TRIAGED Staging Retest.
Activity
What is the rank of TRIAGED Staging Retest?
In the top 62% of all ranked servers, TRIAGED Staging Retest is #13,695 on player hours over the last seven days.
What is the population on TRIAGED Staging Retest?
Right now, TRIAGED Staging Retest is offline; the last sighting was 41 hours ago. The seven-day average is 1 players, with a peak of 1. At 21:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
What happens on wipe day at TRIAGED Staging Retest?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does TRIAGED Staging Retest wipe?
No rhythm can be told for TRIAGED Staging Retest yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 19 days 20 hours old.
Server Info
What is the server location for TRIAGED Staging Retest?
No region is published by TRIAGED Staging Retest. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 188.190.43.8:28025.
TRIAGED Staging Retest runs which version of Rust?
The build is Rust network protocol 2635 and build 167721 on Windows, running on TRIAGED Staging Retest. Joining requires the same protocol on your game, which Steam updates.
How reliable is TRIAGED Staging Retest and is it currently online?
No response from TRIAGED Staging Retest. It was last seen 41 hours ago. The last 7 full days give 1% uptime, 1 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.
Tags & Filters
How should you interpret the tags on TRIAGED Staging Retest?
Published by TRIAGED Staging Retest for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167721 (Build): It runs build 167721; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
TRIAGED Staging Retest appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature TRIAGED Staging Retest: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to TRIAGED Staging Retest?
The console route: start Rust, press F1, enter client.connect 188.190.43.8:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2635,gmrust,cs167721,ts8
Game
gmrust
mp2
ts8
v2635
cs167721
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.