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RUST ANALYTICS
LIVE76,919PLY11,680SRV
QUOTE 188.190.43.8:28025 Offline checked 1d ago

TRIAGED Staging Retest

Players · last
1/ 2
n/a24h
50% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,695
top 62%
Rank · 7d ago
–
not ranked a week ago
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep3 Oct6 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 18:38 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average574/600+22+4.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average445/400+21+5.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average135/200−41−23.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average334/375−81−19.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−30−37.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average303/400−6−1.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on TRIAGED Staging Retest?

The name of TRIAGED Staging Retest carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on TRIAGED Staging Retest?

The game generates the procedural map on TRIAGED Staging Retest.

Activity

What is the rank of TRIAGED Staging Retest?

In the top 62% of all ranked servers, TRIAGED Staging Retest is #13,695 on player hours over the last seven days.

What is the population on TRIAGED Staging Retest?

Right now, TRIAGED Staging Retest is offline; the last sighting was 41 hours ago. The seven-day average is 1 players, with a peak of 1. At 21:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

What happens on wipe day at TRIAGED Staging Retest?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does TRIAGED Staging Retest wipe?

No rhythm can be told for TRIAGED Staging Retest yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 19 days 20 hours old.

Server Info

What is the server location for TRIAGED Staging Retest?

No region is published by TRIAGED Staging Retest. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 188.190.43.8:28025.

TRIAGED Staging Retest runs which version of Rust?

The build is Rust network protocol 2635 and build 167721 on Windows, running on TRIAGED Staging Retest. Joining requires the same protocol on your game, which Steam updates.

How reliable is TRIAGED Staging Retest and is it currently online?

No response from TRIAGED Staging Retest. It was last seen 41 hours ago. The last 7 full days give 1% uptime, 1 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.

Tags & Filters

How should you interpret the tags on TRIAGED Staging Retest?

Published by TRIAGED Staging Retest for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167721 (Build): It runs build 167721; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

TRIAGED Staging Retest appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature TRIAGED Staging Retest: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to TRIAGED Staging Retest?

The console route: start Rust, press F1, enter client.connect 188.190.43.8:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs167721,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs167721
Build It runs build 167721.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.