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RUST ANALYTICS
LIVE43,632PLY11,512SRV
QUOTE 188.195.199.190:28015 Online checked 8m ago

LinuxGSM

Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,102
top 68%
Rank · 7d ago
–
not ranked a week ago
Last wipe
19h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75114:0018:0021:0001:0004:0008:00Wiped Wed 14 Oct, 14:09 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average306/300−107−26.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average173/200−74−29.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average154/200−15−8.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average187/200+5+2.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average39/250+10+34.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average191/225−26−12.2%

Quick answers

from the figures on this page

Map and Rules

How is LinuxGSM configured in terms of rules and settings?

The name of LinuxGSM carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on LinuxGSM?

LinuxGSM uses a procedural map, which the game generates.

Player Count

What is the rank of LinuxGSM?

For the last seven days, LinuxGSM holds rank #15,102 on player hours, in the top 68% of all ranked servers.

How many players does LinuxGSM have?

0 of 50 slots on LinuxGSM are filled right now. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 0 players.

Wipe Schedule

When does LinuxGSM schedule its wipes?

No rhythm can be told for LinuxGSM yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 19 hours.

Server Info

Where can LinuxGSM be found?

No region is published by LinuxGSM. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.195.199.190:28015 is its address.

LinuxGSM is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what LinuxGSM runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of LinuxGSM?

Online at this moment: LinuxGSM. First sighting by Rust Analytics: 14 October 2026.

Server Tags

What is the meaning of the tags on LinuxGSM?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature LinuxGSM?

On Rust Analytics, LinuxGSM matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

How can I connect to LinuxGSM?

The console route: start Rust, press F1, enter client.connect 188.195.199.190:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.