testserver
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #13,624 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 5 max players per team
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 15.10EU · groups of 5 · weekly · 83 on average | 167/325 | ▲+145+670.8% | |
| 2 | SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 28 on average | 11/100 | ▲+3+33.3% | |
| 3 | [EU] Xcretion 150 Island's Server - Random ItemsEU · groups of 6 · monthly · 13 on average | 0/140 | ▪n/a | |
| 4 | 红果十倍/10.13号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average | 4/200 | ▼−2−36.0% | |
| 5 | East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]groups of 6 · monthly · 2 on average | 2/50 | ▲+2 | |
| 6 | MAD RUSTgroups of 5 · weekly · 2 on average | 0/200 | ▪+0 |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on testserver?
No gather rate appears in the name of testserver. The maximum group size is 5 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on testserver?
A procedural map runs on testserver, created by the game.
Player Count
What position does testserver hold in the server rankings?
For the last seven days, testserver holds rank #13,624 on player hours, in the top 62% of all ranked servers.
How many players does testserver have?
At present, testserver is offline; the last sighting was 14 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest hour in the last 48 hours was 05:00 UTC, with an average of 1 players.
Wipe Frequency
How often does testserver wipe?
The record holds too few of testserver's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 5 hours.
Server Overview
Where can testserver be found?
There is no region published for testserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.236.103.138:28015 is its address.
testserver runs which version of Rust?
Rust network protocol 2634 and build 167058 on Windows is what testserver runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of testserver?
Offline at this moment: testserver. Last seen 14 hours ago. The earliest Rust Analytics saw it was 15 October 2026.
Tags and Rankings
How should you interpret the tags on testserver?
These tags are published by testserver and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts5 (Group limit): Teams take no more than 5; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
testserver appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature testserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to testserver?
Type client.connect 188.236.103.138:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts5,^o^z
Game
gmrust
mp10
ts5
v2634
cs167058
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.