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RUST ANALYTICS
LIVE94,196PLY11,667SRV
QUOTE 188.236.104.213:28015 Offline checked 3d ago

testserver

moddedoxide
Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,517
top 43%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
5 max
players per team
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct12 Oct13 Oct14 Oct15 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 15.10EU · groups of 5 · weekly · 83 on average249/325+177+244.2%
2SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 13.10EU · groups of 5 · 29 on average20/100−25−55.1%
3红果十倍/10.13号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average9/200+1+13.7%
4East Coast Vanilla [no decay][heli/boat spawns][noobs welcome]groups of 6 · monthly · 2 on average0/50−2−100.0%
5MAD RUSTgroups of 5 · weekly · 2 on average3/200+0+0.0%
6【辐射国度】月清养老服EA · groups of 6 · 2 on average2/150+2

Quick answers

from the figures on this page

Server Rules

How is testserver configured in terms of rules and settings?

The name of testserver carries no gather rate. 5 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on testserver?

The game generates the procedural map on testserver.

Activity

Where does testserver sit in the rankings?

For the last seven days, testserver holds rank #9,517 on player hours, in the top 43% of all ranked servers.

How many players does testserver have?

Right now, testserver is offline; the last sighting was 3 days 3 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Schedule

How often does testserver wipe?

There are too few wipes on record for testserver to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 8 days 2 hours ago the current world was created.

Server Info

Where can testserver be found?

For testserver, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.236.104.213:28015 is its address.

testserver is on which Rust version?

Rust network protocol 2634 and build 167058 on Windows is what testserver runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of testserver?

No response from testserver. It was last seen 3 days 3 hours ago. 4 full days have passed with 7% uptime, 7 of 96 hours. 10 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on testserver?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts5 (Group limit): 5 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): Build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which testserver publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature testserver?

The following Rust Analytics lists feature testserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join testserver?

The console route: start Rust, press F1, enter client.connect 188.236.104.213:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts5,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts5
Group limit 5 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167058
Build Build 167058.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.