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RUST ANALYTICS
LIVE78,398PLY11,660SRV
QUOTE 188.246.36.127:28015 Offline checked 17h ago

Our Private Rust

Players · last
2/ 8
+1+100.0%24h
25% full
Day range 1 2
7-day avg 2 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 8
25% full
Change · 24h
+1
+100.0% from 1
7-day average
2
peak 2
Rank
#5,304
top 24%
Rank · 7d ago
#4,729
575 places down
Last wipe
12d ago
no schedule published
Next wipe
22d 3h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
42
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

AveragePeak
00.511.5218:0019:0020:0019:0020:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 3h

The force wipe · high confidence

wipe-day peak
2
players, last three wipes

Coming wipes

  1. 22d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:06 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average572/600+21+3.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average429/475−38−8.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average153/200−49−24.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average338/375−90−21.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average42/250−38−47.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average316/400+0−0.2%

Quick answers

from the figures on this page

Map and Rules

How is Our Private Rust configured in terms of rules and settings?

The name of Our Private Rust carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is not active.

Which map is played on Our Private Rust?

A procedural map runs on Our Private Rust, created by the game.

Player Count

Where does Our Private Rust sit in the rankings?

In the top 24% of all ranked servers, Our Private Rust is #5,304 on player hours over the last seven days.

How full is Our Private Rust?

Right now, Our Private Rust is offline; the last sighting was 17 hours ago. Average players over seven days: 2; peak: 2. At 19:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for Our Private Rust?

The average peak across its recent wipes is 2 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Our Private Rust schedule its wipes?

The only wipe at Our Private Rust is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days 19 hours.

Server Overview

What is the server location for Our Private Rust?

For Our Private Rust, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 188.246.36.127:28015.

Our Private Rust runs which version of Rust?

The version in use at Our Private Rust: Rust network protocol 2634 and build 166494, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Our Private Rust up, and how consistent is its uptime?

Our Private Rust is down. The last time we saw it was 17 hours ago. The last 7 full days give 14% uptime, 23 hours on out of 168. 21 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Our Private Rust?

These tags are published by Our Private Rust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Slot count: 8; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Our Private Rust show up in Rust Analytics lists and filters?

On Rust Analytics, Our Private Rust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Our Private Rust?

Type client.connect 188.246.36.127:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players Slot count: 8.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.