Shabba
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,105 #2497 in EU
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 40d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 205 on average | 209/2000 | ▼−45−17.7% | |
| 2 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 75 on average | 90/200 | ▲+38+72.7% | |
| 3 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 52 on average | 35/100 | ▼−31−46.8% | |
| 4 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average | 52/150 | ▼−26−33.1% | |
| 5 | YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average | 25/100 | ▼−10−28.1% | |
| 6 | [EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average | 28/200 | ▼−6−18.8% |
Quick answers
from the figures on this pageRules & Settings
How is Shabba configured in terms of rules and settings?
No gather rate is given in the name of Shabba. The default group size of 8 players applies here. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
What is the current map on Shabba?
A procedural map runs on Shabba, created by the game.
Player Count
What is the rank of Shabba?
In the top – of all ranked servers, Shabba is #15,105 on player hours over the last seven days and #2,497 in Europe.
How full is Shabba?
Right now, Shabba is offline; the last sighting was 30 days 8 hours ago.
Wipe Schedule
How often does Shabba wipe?
No rhythm can be told for Shabba yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 40 days 19 hours old.
Server Details
What is the location of Shabba?
In Europe, Shabba lists itself with the EU tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 188.29.197.34:28015.
Shabba runs which version of Rust?
Rust network protocol 2633 and build 163794 on Linux is what Shabba runs. The protocol has to match for you to join, and Steam applies that update.
Is Shabba up, and how consistent is its uptime?
Shabba is down. The last time we saw it was 30 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on Shabba?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its browser listing, which Shabba publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Shabba appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Shabba: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What is the process to join Shabba?
Type client.connect 188.29.197.34:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,^p,^v,EU,gmvanilla,cs163794,ts8,^o^z
Game
gmvanilla
mp5
ts8
v2633
cs163794
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.