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RUST ANALYTICS
LIVE84,879PLY11,724SRV
QUOTE 188.32.116.216:28082 Offline checked 25d ago

Status QUO

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,502
top 68%
Rank · 7d ago
#10,652
4850 places down
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4250
Procedural Map · seed 561321969
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average505/550+54+12.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average432/475−18−4.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average261/275−17−6.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average412/450−4−0.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average47/250−27−36.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average364/450+33+9.9%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Status QUO?

No gather rate appears in the name of Status QUO. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Status QUO?

A procedural map of size 4,250 with seed 561321969 runs on Status QUO, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Status QUO sit in the rankings?

For the last seven days, Status QUO holds rank #15,502 on player hours, in the top 68% of all ranked servers.

What is the population on Status QUO?

At present, Status QUO is offline; the last sighting was 25 days ago.

Wipe Schedule

How often does Status QUO wipe?

No rhythm can be told for Status QUO yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 36 days 3 hours ago the current world was created.

Server Details

What is the server location for Status QUO?

There is no region published for Status QUO. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 188.32.116.216:28082 is its address.

What Rust version is Status QUO running?

Rust network protocol 2633 and build 163407 on Windows is what Status QUO runs. Joining requires the same protocol on your game, which Steam updates.

Is Status QUO up, and how consistent is its uptime?

No response from Status QUO. It was last seen 25 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Status QUO?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163407 (Build): Game build: 163407; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Status QUO publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Status QUO appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Status QUO: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to Status QUO?

The console route: start Rust, press F1, enter client.connect 188.32.116.216:28082. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163407
Build Game build: 163407.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.