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RUST ANALYTICS
LIVE67,627PLY11,613SRV
QUOTE 188.40.72.247:28015 Online checked 10m ago

PVE2day|PVP2day|X5

5x moddedoxidepve
Players · last
0/ 120
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 120
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,204
top 41%
Rank · 7d ago
#7,833
1371 places down
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
5x
read from the name
Score
7
player hours, last seven days
Map
3500
Procedural Map · seed 5551234
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6.1 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 19:24 UTC4d ago 1 – running 1
Sat 3 Oct, 15:53 UTC10d ago 1 held half 6.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe09.1groups of 10+ · 5x · weekly · 40 on average30/200−27−47.6%
2Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 39 on average24/150−13−35.4%
3Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 34 on average15/150+3+29.5%
4Hex AU 5x PVE | OLD IP | connect au.hexrust.comOC · groups of 8+ · 5x · biweekly · 23 on average0/100−16−100.0%
5Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 15 on average16/100+15+1500.0%
6BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpagroups of 24+ · 5x · biweekly · 13 on average9/100−8−46.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on PVE2day|PVP2day|X5?

PVE2day|PVP2day|X5 carries its gather rate in its name: 5x. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on PVE2day|PVP2day|X5?

A procedural map of size 3,500 with seed 5551234 runs on PVE2day|PVP2day|X5, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of PVE2day|PVP2day|X5?

In the top 41% of all ranked servers, PVE2day|PVP2day|X5 is #9,204 on player hours over the last seven days.

How many players does PVE2day|PVP2day|X5 have?

0 of 120 slots on PVE2day|PVP2day|X5 are filled at the moment. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 1 players.

Wipe Schedule

How does PVE2day|PVP2day|X5 handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does PVE2day|PVP2day|X5 wipe?

No rhythm can be told for PVE2day|PVP2day|X5 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 4 days 17 hours ago the current world was created.

Server Details

What is the server location for PVE2day|PVP2day|X5?

For PVE2day|PVP2day|X5, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.40.72.247:28015 is its address.

What is the performance like on PVE2day|PVP2day|X5?

The last 48 hours average 157 server fps, the low being 114. At its peak it held 69,196 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,381 MB. A climbing entity count plus low fps is the lag players report.

PVE2day|PVP2day|X5 runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what PVE2day|PVP2day|X5 runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is PVE2day|PVP2day|X5 and is it currently online?

Online at this moment: PVE2day|PVP2day|X5. 21 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 3 October 2026.

Tags and Rankings

What is the meaning of the tags on PVE2day|PVP2day|X5?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp120 (Max players): It holds 120 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which PVE2day|PVP2day|X5 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does PVE2day|PVP2day|X5 show up in Rust Analytics lists and filters?

On Rust Analytics, PVE2day|PVP2day|X5 matches these lists: Rust servers with 5x gather rates, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

Connection

How can I connect to PVE2day|PVP2day|X5?

The console route: start Rust, press F1, enter client.connect 188.40.72.247:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp120
Max players It holds 120 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.