Skip to the page
RUST ANALYTICS
LIVE74,928PLY11,651SRV
QUOTE 188.42.80.35:27015 Offline checked 17d ago

refresh-rust

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,967
top 72%
Rank · 7d ago
#15,887
1080 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average565/600+13+2.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average404/400−20−4.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average90/200−86−49.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average321/375−94−22.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−32−40.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average302/400−7−2.2%

Quick answers

from the figures on this page

Rules & Settings

How is refresh-rust configured in terms of rules and settings?

No gather rate is given in the name of refresh-rust. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on refresh-rust?

refresh-rust uses a procedural map, which the game generates.

Population

What position does refresh-rust hold in the server rankings?

For the last seven days, refresh-rust holds rank #16,967 on player hours, in the top 72% of all ranked servers.

How many players does refresh-rust have?

Right now, refresh-rust is offline; the last sighting was 17 days 3 hours ago.

Wipe Cycle

When does refresh-rust schedule its wipes?

No rhythm can be told for refresh-rust yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 17 days 3 hours old.

Server Overview

Where can refresh-rust be found?

For refresh-rust, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 188.42.80.35:27015 is its address.

refresh-rust is on which Rust version?

The version in use at refresh-rust: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is refresh-rust up, and how consistent is its uptime?

refresh-rust is down. The last time we saw it was 17 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.

Tags & Filters

How should you interpret the tags on refresh-rust?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which refresh-rust publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature refresh-rust?

On Rust Analytics, refresh-rust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join refresh-rust?

Type client.connect 188.42.80.35:27015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.