FORD Real Map
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,781 top 58%
- Rank · 7d ago
- #7,455 ▼6326 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Custom Map
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 11:39 UTC14d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 362/400 | ▲+12+3.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 358/400 | ▲+75+26.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 300/325 | ▼−90−23.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 351/375 | ▲+77+28.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 68/250 | ▼−7−9.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 283/400 | ▲+10+3.5% |
Quick answers
from the figures on this pageRules & Settings
How is FORD Real Map configured in terms of rules and settings?
No gather rate appears in the name of FORD Real Map. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.
Activity
What is the rank of FORD Real Map?
For the last seven days, FORD Real Map holds rank #13,781 on player hours, in the top 58% of all ranked servers.
How many players does FORD Real Map have?
Right now, FORD Real Map is offline; the last sighting was 13 days 13 hours ago.
Wipe Frequency
How does FORD Real Map handle wipe day?
An average of 3 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.
When does FORD Real Map schedule its wipes?
The record holds too few of FORD Real Map's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 15 days 10 hours old.
Server Info
What is the server location for FORD Real Map?
For FORD Real Map, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 188.69.147.114:28015 is its address.
What Rust version is FORD Real Map running?
The build is Rust network protocol 2633 and build 165217 on Windows, running on FORD Real Map. The protocol has to match for you to join, and Steam applies that update.
How reliable is FORD Real Map and is it currently online?
No response from FORD Real Map. It was last seen 13 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 29 September 2026.
Tags & Filters
How should you interpret the tags on FORD Real Map?
These tags are published by FORD Real Map and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature FORD Real Map?
These Rust Analytics lists include FORD Real Map: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join FORD Real Map?
The console route: start Rust, press F1, enter client.connect 188.69.147.114:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.