Pingplayers Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,903 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1000 Procedural Map · seed 6366
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 503/550 | ▲+116+30.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 442/475 | ▲+53+13.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 261/275 | ▼−33−11.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 406/450 | ▲+38+10.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 45/250 | ▼−26−36.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 358/450 | ▲+61+20.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Pingplayers Rust Server?
No gather rate is given in the name of Pingplayers Rust Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
Which map is played on Pingplayers Rust Server?
A procedural map of size 1,000 with seed 6366 runs on Pingplayers Rust Server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
Where does Pingplayers Rust Server sit in the rankings?
For the last seven days, Pingplayers Rust Server holds rank #15,903 on player hours, in the top 72% of all ranked servers.
What is the population on Pingplayers Rust Server?
Right now, Pingplayers Rust Server is offline; the last sighting was 46 hours ago. Average players over the last seven days: 0.
Wipe Frequency
When does Pingplayers Rust Server schedule its wipes?
No rhythm can be told for Pingplayers Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days ago the current world was created.
Server Info
What is the server location for Pingplayers Rust Server?
No region is published by Pingplayers Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 188.72.198.157:11130.
Is Pingplayers Rust Server performing well?
The last 48 hours average 60 server fps, the low being 60. 3,056 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 518 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is Pingplayers Rust Server running?
The version in use at Pingplayers Rust Server: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is Pingplayers Rust Server up, and how consistent is its uptime?
Pingplayers Rust Server is down. The last time we saw it was 46 hours ago. The reported uptime puts its last restart at about 1 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. 12 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Pingplayers Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Pingplayers Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Pingplayers Rust Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Pingplayers Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What steps do I take to join Pingplayers Rust Server?
Type client.connect 188.72.198.157:11130 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp20
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.