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RUST ANALYTICS
LIVE43,380PLY11,503SRV
QUOTE 188.82.121.109:28015 Offline checked 19d ago

Rust Test Server

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,124
top 61%
Rank · 7d ago
#14,659
535 places up
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 22:30 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average303/300−110−26.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average164/200−83−33.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average156/200−13−7.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average180/200−2−0.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average40/250+11+37.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average188/225−29−13.5%

Quick answers

from the figures on this page

Map and Rules

How is Rust Test Server configured in terms of rules and settings?

No gather rate appears in the name of Rust Test Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on Rust Test Server?

Rust Test Server uses a procedural map, which the game generates.

Activity

What is the rank of Rust Test Server?

For the last seven days, Rust Test Server holds rank #14,124 on player hours, in the top 61% of all ranked servers.

How many players does Rust Test Server have?

At present, Rust Test Server is offline; the last sighting was 19 days 10 hours ago.

Wipe Schedule

How does Rust Test Server handle wipe day?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Rust Test Server schedule its wipes?

No rhythm can be told for Rust Test Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 19 days 11 hours.

Server Details

Where can Rust Test Server be found?

For Rust Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 188.82.121.109:28015 is its address.

Rust Test Server runs which version of Rust?

The version in use at Rust Test Server: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Rust Test Server?

No response from Rust Test Server. It was last seen 19 days 10 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.

Tags and Rankings

How should you interpret the tags on Rust Test Server?

Published by Rust Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Rust Test Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Rust Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Rust Test Server?

The console route: start Rust, press F1, enter client.connect 188.82.121.109:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.