Rust Test Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,124 top 61%
- Rank · 7d ago
- #14,659 ▲535 places up
- Last wipe
- 19d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 22:30 UTC19d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average | 303/300 | ▼−110−26.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average | 164/200 | ▼−83−33.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 156/200 | ▼−13−7.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average | 180/200 | ▼−2−0.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 40/250 | ▲+11+37.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average | 188/225 | ▼−29−13.5% |
Quick answers
from the figures on this pageMap and Rules
How is Rust Test Server configured in terms of rules and settings?
No gather rate appears in the name of Rust Test Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.
Which map is played on Rust Test Server?
Rust Test Server uses a procedural map, which the game generates.
Activity
What is the rank of Rust Test Server?
For the last seven days, Rust Test Server holds rank #14,124 on player hours, in the top 61% of all ranked servers.
How many players does Rust Test Server have?
At present, Rust Test Server is offline; the last sighting was 19 days 10 hours ago.
Wipe Schedule
How does Rust Test Server handle wipe day?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does Rust Test Server schedule its wipes?
No rhythm can be told for Rust Test Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 19 days 11 hours.
Server Details
Where can Rust Test Server be found?
For Rust Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 188.82.121.109:28015 is its address.
Rust Test Server runs which version of Rust?
The version in use at Rust Test Server: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Rust Test Server?
No response from Rust Test Server. It was last seen 19 days 10 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 25 September 2026.
Tags and Rankings
How should you interpret the tags on Rust Test Server?
Published by Rust Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Rust Test Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Rust Test Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join Rust Test Server?
The console route: start Rust, press F1, enter client.connect 188.82.121.109:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.