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RUST ANALYTICS
LIVE85,367PLY11,705SRV
QUOTE 188.82.143.66:28115 Offline checked 25d ago

Rust Vanilla Local

Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,401
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average505/575+54+12.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average427/500−23−5.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average254/250−24−8.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average428/475+12+3.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average40/250−34−46.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average375/450+44+13.2%

Quick answers

from the figures on this page

Rules & Settings

How is Rust Vanilla Local configured in terms of rules and settings?

No gather rate appears in the name of Rust Vanilla Local. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Rust Vanilla Local?

A procedural map runs on Rust Vanilla Local, created by the game.

Activity

What position does Rust Vanilla Local hold in the server rankings?

In the top – of all ranked servers, Rust Vanilla Local is #15,401 on player hours over the last seven days.

What is the population on Rust Vanilla Local?

At present, Rust Vanilla Local is offline; the last sighting was 25 days 9 hours ago.

Wipe Frequency

How often does Rust Vanilla Local wipe?

No rhythm can be told for Rust Vanilla Local yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 25 days 9 hours.

Server Overview

What is the server location for Rust Vanilla Local?

For Rust Vanilla Local, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 188.82.143.66:28115.

What Rust version is Rust Vanilla Local running?

The version in use at Rust Vanilla Local: Rust network protocol 2633 and build 164530, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Rust Vanilla Local?

No response from Rust Vanilla Local. It was last seen 25 days 9 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 19 September 2026.

Tags and Rankings

What is the meaning of the tags on Rust Vanilla Local?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Rust Vanilla Local publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust Vanilla Local appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust Vanilla Local: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Rust Vanilla Local?

Type client.connect 188.82.143.66:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Capacity: 0 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.