ORIGEMZ | VANILLA+ | SQUAD
Key statistics
the figures behind the quote- Players now
- 34/ 160 21% full
- Change · 24h
- ▼−98 −74.2% from 132
- 7-day average
- 35 peak 291
- Rank
- #558 top 2% · #15 in SA
- Rank · 7d ago
- #1,400 ▲842 places up
- Last wipe
- 1d ago weekly schedule
- Next wipe
- 5d 23h Mon 19 Oct, 17:25 UTC
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 5,880 player hours, last seven days
- Map
- – ProceduralM Wiped 24 HOURS Ago
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 190 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 7% in SA, and #31 of the quad servers (top 4%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 2.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 99 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 5d 23hMon 19 Oct, 17:25 UTC
- 12d 23hMon 26 Oct, 17:25 UTC
- 19d 23hMon 2 Nov, 17:25 UTC
- 23d 0hThu 5 Nov, 19:00 UTCFW
- 26d 23hMon 9 Nov, 17:25 UTC
- 33d 23hMon 16 Nov, 17:25 UTC
- 40d 23hMon 23 Nov, 17:25 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 291, 4 hours in, with 15 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 17:25 UTC1d ago | – | – | running | 1 |
| Thu 8 Oct, 21:16 UTC4d ago | 291+15 queue | halved by day 1 | 3.8 days | 1 |
| Tue 6 Oct, 22:46 UTC6d ago | 3+3 queue | – | 1.9 days | 2 |
| Tue 6 Oct, 16:13 UTC7d ago | 3+3 queue | – | 0.3 days | 0 |
| Fri 2 Oct, 03:47 UTC11d ago | 4 | halved by day 3 | 4.5 days | 0 |
| Thu 1 Oct, 17:53 UTC FW12d ago | 4 | – | 0.4 days | 1 |
| Thu 24 Sep, 19:08 UTC18d ago | 2 | held half | 6.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [LATAM] VAINILLA Solo/Duo/Trio/Quad | 10/10 Full WipeSA · quad · weekly · 92 on average | 12/200 | ▼−33−73.4% | |
| 2 | Rust ColombiaSA · quad · weekly · 5 on average | 1/300 | ▼−1−55.0% | |
| 3 | PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average | 5/200 | ▼−1−22.1% | |
| 4 | [BR/LATAM] Rust Origem 2x - Solo/Duo/Trio/Quad 10/10 WIPESA · quad · 2x · weekly · 5 on average | 1/100 | ▼−4−81.0% | |
| 5 | EL MATADEROSA · quad · biweekly · 2 on average | 2/50 | ▪+0−17.2% | |
| 6 | [BR/LATAM] Raidados.top 2X MAX4 | Vanilla+ | Wipe 10/10SA · quad · 2x · weekly · 1 on average | 4/60 | ▼−1−20.0% |
Quick answers
from the figures on this pageMap and Rules
How is ORIGEMZ | VANILLA+ | SQUAD configured in terms of rules and settings?
The name of ORIGEMZ | VANILLA+ | SQUAD carries no gather rate. quad caps groups at 4 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
Activity
What position does ORIGEMZ | VANILLA+ | SQUAD hold in the server rankings?
In the top 2% of all ranked servers, ORIGEMZ | VANILLA+ | SQUAD is #558 on player hours over the last seven days and #15 in South America. In the quad group, it ranks #31.
What is the population on ORIGEMZ | VANILLA+ | SQUAD?
34 of 160 slots on ORIGEMZ | VANILLA+ | SQUAD are filled at the moment. The mean over the last seven days is 35 players, reaching 291 at its highest. At 22:00 UTC in the last 48 hours, it averaged 184 players, the busiest hour.
Wipe Schedule
How does ORIGEMZ | VANILLA+ | SQUAD handle wipe day?
An average of 99 players marked the busiest point of its recent wipes. 4 hours after the latest wipe the crowd peaked; 15 more stood in the queue. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 2 the crowd dropped below half.
When does ORIGEMZ | VANILLA+ | SQUAD schedule its wipes?
The prediction follows the tag because too few of ORIGEMZ | VANILLA+ | SQUAD's wipes are on record to confirm its schedule. On Monday 19 October at 17:25 UTC the next wipe is due. This world has been running for 24 hours. Its tags state a wipe every week.
Server Info
Where can ORIGEMZ | VANILLA+ | SQUAD be found?
In South America, ORIGEMZ | VANILLA+ | SQUAD lists itself with the SA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 189.127.164.243:28015.
ORIGEMZ | VANILLA+ | SQUAD runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on ORIGEMZ | VANILLA+ | SQUAD. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of ORIGEMZ | VANILLA+ | SQUAD?
The server is live: ORIGEMZ | VANILLA+ | SQUAD is online. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on ORIGEMZ | VANILLA+ | SQUAD?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp160 (Max players): It holds 160 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; SA (South America): The server browser files it under South America, which ORIGEMZ | VANILLA+ | SQUAD publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature ORIGEMZ | VANILLA+ | SQUAD?
The following Rust Analytics lists feature ORIGEMZ | VANILLA+ | SQUAD: Modded Rust servers. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 10; Average players: 25+ on average.
Connection
What steps do I take to join ORIGEMZ | VANILLA+ | SQUAD?
The console route: start Rust, press F1, enter client.connect 189.127.164.243:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp160,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167781,ts4,^o^z
Game
gmrust
mp160
ts4
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
SA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.