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RUST ANALYTICS
LIVE77,530PLY11,740SRV
QUOTE 189.203.92.78:28015 Offline checked 12d ago

[Localhost] Carbon Pruebas

quad moddedcarbonsoftcore
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,258
top 68%
Rank · 7d ago
#15,783
475 places down
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 68% of all ranked servers, and #633 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1 Asgard 2服 中国|官方|二倍|软核新手服 10.10更EA · quad · biweekly · 2 on average1/233+1
2Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average2/100+1+84.6%
3wuduan serverquad · 1 on average0/20−1−100.0%
4[EA] Softcore 1quad · monthly · 123 on average54/350+8+16.1%
5[EU] Facepunch Softcore 1EU · quad · monthly · 102 on average157/400+39+33.5%
6Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 59 on average23/150−8−24.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [Localhost] Carbon Pruebas?

The name of [Localhost] Carbon Pruebas carries no gather rate. The group limit is 4 players, set via quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.

What is the current map on [Localhost] Carbon Pruebas?

[Localhost] Carbon Pruebas uses a procedural map, which the game generates.

Activity

What is the rank of [Localhost] Carbon Pruebas?

For the last seven days, [Localhost] Carbon Pruebas holds rank #16,258 on player hours, in the top 68% of all ranked servers. Among servers in quad, it stands at #633.

How full is [Localhost] Carbon Pruebas?

At present, [Localhost] Carbon Pruebas is offline; the last sighting was 12 days 13 hours ago.

Wipe Schedule

On what cycle does [Localhost] Carbon Pruebas wipe?

No rhythm can be told for [Localhost] Carbon Pruebas yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 32 days 16 hours ago the current world was created.

Server Info

What is the server location for [Localhost] Carbon Pruebas?

For [Localhost] Carbon Pruebas, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 189.203.92.78:28015.

What Rust version is [Localhost] Carbon Pruebas running?

The build is Rust network protocol 2633 and build 163493 on Windows, running on [Localhost] Carbon Pruebas. The protocol has to match for you to join, and Steam applies that update.

How reliable is [Localhost] Carbon Pruebas and is it currently online?

Offline at this moment: [Localhost] Carbon Pruebas. Last seen 12 days 13 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.

Tags & Filters

How should you interpret the tags on [Localhost] Carbon Pruebas?

The game's server browser reads gmsoftcore (Game mode): The softcore ruleset, an easier mode; mp10 (Max players): It holds 10 slots; ts4 (Group limit): Team size caps at 4; v2633 (Protocol): To join, your game needs protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon, which [Localhost] Carbon Pruebas publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [Localhost] Carbon Pruebas show up in Rust Analytics lists and filters?

These Rust Analytics lists include [Localhost] Carbon Pruebas: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Joining the Server

What steps do I take to join [Localhost] Carbon Pruebas?

Type client.connect 189.203.92.78:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs163493,ts4,^z,^y

Game

gmsoftcore
Game mode The softcore ruleset, an easier mode.
mp10
Max players It holds 10 slots.
ts4
Group limit Team size caps at 4.
v2633
Protocol To join, your game needs protocol 2633.
cs163493
Build Game build: 163493.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.