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RUST ANALYTICS
LIVE50,243PLY11,519SRV
QUOTE 189.99.162.218:32015 Offline checked 19d ago

STAGING

Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,137
top 67%
Rank · 7d ago
#11,719
3418 places down
Last wipe
19d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 04:04 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average447/425+18+4.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average265/250−6−2.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average161/200+11+7.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average189/250−55−22.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−17−37.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average226/250+22+10.7%

Quick answers

from the figures on this page

Rules & Settings

How is STAGING configured in terms of rules and settings?

The name of STAGING carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Population

What is the rank of STAGING?

For the last seven days, STAGING holds rank #15,137 on player hours, in the top 67% of all ranked servers.

How many players does STAGING have?

Right now, STAGING is offline; the last sighting was 19 days 6 hours ago.

Wipe Schedule

What can you expect on wipe day for STAGING?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does STAGING wipe?

There are too few wipes on record for STAGING to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 19 days 6 hours ago the current world was created.

Server Overview

What is the server location for STAGING?

No region is published by STAGING. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 189.99.162.218:32015.

STAGING is on which Rust version?

The build is Rust network protocol 2634 and build 165747 on Windows, running on STAGING. Joining requires the same protocol on your game, which Steam updates.

Is STAGING up, and how consistent is its uptime?

Offline at this moment: STAGING. Last seen 19 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Server Tags

What is the meaning of the tags on STAGING?

These tags are published by STAGING and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs165747 (Build): It runs build 165747; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does STAGING show up in Rust Analytics lists and filters?

These Rust Analytics lists include STAGING: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join STAGING?

The console route: start Rust, press F1, enter client.connect 189.99.162.218:32015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs165747,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs165747
Build It runs build 165747.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.