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RUST ANALYTICS
LIVE40,985PLY11,501SRV
QUOTE 190.234.242.172:28015 Offline checked 4h ago

ChaclaRust

Players · last
0/ ?
+024h
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,324
top 65%
Rank · 7d ago
#9,330
4994 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3000
Procedural Map · seed 12345
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
0123410:0018:0003:0011:0020:0004:00

Hourly average and peak, UTC.

Server performance

05010015020010:0018:0003:0011:0020:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average280/300−133−32.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average142/200−105−42.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average182/200+13+7.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average169/200−13−7.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average36/250+7+23.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average168/225−49−22.7%

Quick answers

from the figures on this page

Map and Rules

How is ChaclaRust configured in terms of rules and settings?

No gather rate is given in the name of ChaclaRust. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on ChaclaRust?

A procedural map of size 3,000 with seed 12345 runs on ChaclaRust, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does ChaclaRust sit in the rankings?

For the last seven days, ChaclaRust holds rank #14,324 on player hours, in the top 65% of all ranked servers.

What is the population on ChaclaRust?

At present, ChaclaRust is offline; the last sighting was 4 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Schedule

When does ChaclaRust schedule its wipes?

There are too few wipes on record for ChaclaRust to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 10 days ago the current world was created.

Server Overview

What is the location of ChaclaRust?

For ChaclaRust, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 190.234.242.172:28015 is its address.

What is the performance like on ChaclaRust?

Average server fps for the last 48 hours is 119; the floor was 102. The entity count reached 46,520, covering buildings, deployables and all else in the world. Up to 3,269 MB of memory was used. Low fps and growing entities are the source of felt lag.

ChaclaRust runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what ChaclaRust runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is ChaclaRust and is it currently online?

No response from ChaclaRust. It was last seen 4 hours ago. The reported uptime puts its last restart at about 9 days 17 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 5 October 2026.

Server Tags

How should you interpret the tags on ChaclaRust?

Published by ChaclaRust for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature ChaclaRust?

These Rust Analytics lists include ChaclaRust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join ChaclaRust?

The console route: start Rust, press F1, enter client.connect 190.234.242.172:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players It holds 0 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.