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RUST ANALYTICS
LIVE75,654PLY11,653SRV
QUOTE 192.121.44.103:28016 Online EU checked 9m ago

[EU/SWE] Playstar - TRIO - LARGE

weekly wipes vanillapremium
Players · last
0/ 100
−1−100.0%24h
0% full
Day range 0 2
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
−1
−100.0% from 1
7-day average
0
peak 2
Rank
#5,703
top 26% · #1752 in EU
Rank · 7d ago
#4,935
768 places down
Last wipe
12d ago
weekly schedule
Next wipe
1d 11h
Fri 16 Oct, 01:43 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
34
player hours, last seven days
Map
5000
Procedural Map · seed 359677
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 01:43 UTCin 1d 11h

Its weekly schedule tag · low confidence

usual gap
14.4 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  1. 1d 11hFri 16 Oct, 01:43 UTC
  2. 8d 11hFri 23 Oct, 01:43 UTC
  3. 15d 11hFri 30 Oct, 01:43 UTC
  4. 22d 4hThu 5 Nov, 19:00 UTCFW
  5. 22d 11hFri 6 Nov, 01:43 UTC
  6. 29d 11hFri 13 Nov, 01:43 UTC
  7. 36d 11hFri 20 Nov, 01:43 UTC
  8. 43d 11hFri 27 Nov, 01:43 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:43 UTC12d ago 2 – running 0
Thu 17 Sep, 16:49 UTC26d ago 3 halved by day 3 14.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average43/250−36−45.3%
2Rustafied.com - EU MainEU · groups of 16+ · weekly · 232 on average43/100−25−36.6%
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 230 on average61/100−34−35.9%
4Rusty Moose |EU Main|EU · groups of 12+ · weekly · 205 on average22/250−6−21.0%
5Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 176 on average571/625−100−14.9%
6Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 170 on average371/425−368−49.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [EU/SWE] Playstar - TRIO - LARGE?

The name of [EU/SWE] Playstar - TRIO - LARGE carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. Entry requires Rust's premium status. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [EU/SWE] Playstar - TRIO - LARGE?

A procedural map of size 5,000 with seed 359677 runs on [EU/SWE] Playstar - TRIO - LARGE, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does [EU/SWE] Playstar - TRIO - LARGE hold in the server rankings?

In the top 26% of all ranked servers, [EU/SWE] Playstar - TRIO - LARGE is #5,703 on player hours over the last seven days and #1,752 in Europe.

How full is [EU/SWE] Playstar - TRIO - LARGE?

0 of 100 slots on [EU/SWE] Playstar - TRIO - LARGE are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 1 players.

Wipe Cycle

What happens on wipe day at [EU/SWE] Playstar - TRIO - LARGE?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 7 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 3 the crowd dropped below half.

When does [EU/SWE] Playstar - TRIO - LARGE schedule its wipes?

Its tag guides the prediction, as [EU/SWE] Playstar - TRIO - LARGE has too few wipes on record to confirm its schedule. The date of its next wipe is Friday 16 October at 01:43 UTC. 12 days 12 hours ago the current world was created. The tags give a weekly wipe.

Server Overview

What is the location of [EU/SWE] Playstar - TRIO - LARGE?

The EU tag and Europe are what [EU/SWE] Playstar - TRIO - LARGE lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 192.121.44.103:28016 is its address.

What is the performance like on [EU/SWE] Playstar - TRIO - LARGE?

The last 48 hours average 56 server fps, the low being 46. At its peak it held 138,095 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,984 MB. Low fps and growing entities are the source of felt lag.

What Rust version is [EU/SWE] Playstar - TRIO - LARGE running?

Rust network protocol 2634 and build 167781 on Linux is what [EU/SWE] Playstar - TRIO - LARGE runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is [EU/SWE] Playstar - TRIO - LARGE up, and how consistent is its uptime?

The server is live: [EU/SWE] Playstar - TRIO - LARGE is online. Its own uptime figure dates the last restart to roughly 11 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on [EU/SWE] Playstar - TRIO - LARGE?

These tags are published by [EU/SWE] Playstar - TRIO - LARGE and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^w (Weekly): Wipes land every week; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^q (Premium): Entry requires Rust's premium status; EU (Europe): The browser places this server in Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature [EU/SWE] Playstar - TRIO - LARGE?

The following Rust Analytics lists feature [EU/SWE] Playstar - TRIO - LARGE: Rust servers: Europe, Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How to Join

What is the process to join [EU/SWE] Playstar - TRIO - LARGE?

The console route: start Rust, press F1, enter client.connect 192.121.44.103:28016. The page's Launch Rust button opens Rust through Steam and connects you instead. Entry requires Rust's premium status. For more information, go to https://discord.com/invite/gxJm7Pv.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,^q,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipes land every week.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^q
Premium Entry requires Rust's premium status.

Region

EU
Europe The browser places this server in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.