[EU/SWE] Playstar - TRIO
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #5,417 top 24% · #1713 in EU
- Rank · 7d ago
- #4,854 ▼563 places down
- Last wipe
- 12d ago weekly schedule
- Next wipe
- 1d 14h Fri 16 Oct, 01:49 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 40 player hours, last seven days
- Map
- 3600 Procedural Map · seed 580
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 14.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 1d 14hFri 16 Oct, 01:49 UTC
- 8d 14hFri 23 Oct, 01:49 UTC
- 15d 14hFri 30 Oct, 01:49 UTC
- 22d 7hThu 5 Nov, 19:00 UTCFW
- 22d 14hFri 6 Nov, 01:49 UTC
- 29d 14hFri 13 Nov, 01:49 UTC
- 36d 14hFri 20 Nov, 01:49 UTC
- 43d 14hFri 27 Nov, 01:49 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:49 UTC12d ago | 3 | – | running | 0 |
| Thu 17 Sep, 17:03 UTC26d ago | 2 | halved by day 1 | 14.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 27/250 | ▼−21−43.3% | |
| 2 | Rustafied.com - EU MainEU · groups of 16+ · weekly · 231 on average | 29/100 | ▼−28−48.7% | |
| 3 | Rustafied.com - EU FridayEU · groups of 16+ · weekly · 228 on average | 25/100 | ▼−46−65.0% | |
| 4 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 204 on average | 14/250 | ▼−3−19.2% | |
| 5 | Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 175 on average | 395/425 | ▼−229−36.7% | |
| 6 | Rustoria.co - EU MondaysEU · groups of 12+ · weekly · 170 on average | 279/300 | ▼−430−60.6% |
Quick answers
from the figures on this pageRules & Settings
How is [EU/SWE] Playstar - TRIO configured in terms of rules and settings?
No gather rate is given in the name of [EU/SWE] Playstar - TRIO. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. Oxide plugins are in use. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. Entry requires Rust's premium status. VAC is active.
Which map is played on [EU/SWE] Playstar - TRIO?
The map on [EU/SWE] Playstar - TRIO is procedural, size 3,600, with seed 580, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
Where does [EU/SWE] Playstar - TRIO sit in the rankings?
In the top 24% of all ranked servers, [EU/SWE] Playstar - TRIO is #5,417 on player hours over the last seven days and #1,713 in Europe.
What is the population on [EU/SWE] Playstar - TRIO?
0 of 100 slots on [EU/SWE] Playstar - TRIO are filled at the moment. The mean over the last seven days is 0 players, reaching 3 at its highest. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.
Wipe Frequency
How does [EU/SWE] Playstar - TRIO handle wipe day?
The average peak across its recent wipes is 2 players. On the latest wipe, 16 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 1 the crowd dropped below half.
When does [EU/SWE] Playstar - TRIO schedule its wipes?
The prediction follows the tag because too few of [EU/SWE] Playstar - TRIO's wipes are on record to confirm its schedule. On Friday 16 October at 01:49 UTC the next wipe is due. This world has been running for 12 days 9 hours. Its tags state a wipe every week.
Server Info
Where can [EU/SWE] Playstar - TRIO be found?
The EU tag and Europe are what [EU/SWE] Playstar - TRIO lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 192.121.44.93:28016.
Is [EU/SWE] Playstar - TRIO performing well?
Server fps over the last 48 hours: 41 on average, 23 at the lowest. 77,824 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 2,353 MB. Low fps and growing entities are the source of felt lag.
What Rust version is [EU/SWE] Playstar - TRIO running?
The version in use at [EU/SWE] Playstar - TRIO: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is [EU/SWE] Playstar - TRIO up, and how consistent is its uptime?
The server is live: [EU/SWE] Playstar - TRIO is online. The reported uptime puts its last restart at about 8 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
What is the meaning of the tags on [EU/SWE] Playstar - TRIO?
These tags are published by [EU/SWE] Playstar - TRIO and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): The wipe cycle runs weekly; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): The plugin framework here is Oxide (uMod); EU (Europe): The browser places this server in Europe. The tags also carry its current players, queue and world creation time; this page shows them at the top.
[EU/SWE] Playstar - TRIO appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include [EU/SWE] Playstar - TRIO: Rust servers: Europe, Rust community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
How to Join
What is the process to join [EU/SWE] Playstar - TRIO?
The console route: start Rust, press F1, enter client.connect 192.121.44.93:28016. The page's Launch Rust button opens Rust through Steam and connects you instead. Entry requires Rust's premium status. For more information, go to https://discord.com/invite/gxJm7Pv.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167781,^q,ts8,^o
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^q
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
