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RUST ANALYTICS
LIVE44,632PLY11,498SRV
QUOTE 192.154.104.162:28016 Offline checked 13h ago

RPTEST

moddedoxide
Players · last
1/ 500
+124h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 1
Rank
#7,872
top 35%
Rank · 7d ago
#6,083
1789 places down
Last wipe
resets
40 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
–
Custom Map
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75117:0020:0023:0012:0017:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:28 UTC13h ago – – – 1
Tue 13 Oct, 20:10 UTC13h ago – – – 1
Tue 13 Oct, 19:34 UTC14h ago – – – 1
Tue 13 Oct, 18:47 UTC15h ago – – – 1
Tue 13 Oct, 18:20 UTC15h ago – – – 1
Tue 13 Oct, 18:11 UTC15h ago – – – 1
Tue 13 Oct, 18:03 UTC15h ago – – – 1
Tue 13 Oct, 17:47 UTC16h ago – – – 1
Tue 13 Oct, 17:38 UTC16h ago – – – 1
Tue 13 Oct, 17:21 UTC16h ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average51/100+5+11.3%
2EU Hub 01EU · groups of 1000+ · 15 on average22/3300+5+32.0%
3My Untitled Rust Servergroups of 8+ · 1 on average2/10+0+6.7%
4Gridicated 1 Grid Servergroups of 8+ · 1 on average1/50+1
5NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 148 on average78/250−73−48.3%
6Vital Rust - EU MonthlyEU · no group limit · 82 on average92/100+7+7.7%

Quick answers

from the figures on this page

Rules & Settings

How is RPTEST configured in terms of rules and settings?

The name of RPTEST carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Player Count

Where does RPTEST sit in the rankings?

In the top 35% of all ranked servers, RPTEST is #7,872 on player hours over the last seven days.

How many players does RPTEST have?

Right now, RPTEST is offline; the last sighting was 13 hours ago. Average players over seven days: 1; peak: 1. At 21:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

How often does RPTEST wipe?

Every few hours RPTEST makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Overview

What is the server location for RPTEST?

There is no region published for RPTEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 192.154.104.162:28016.

RPTEST runs which version of Rust?

The version in use at RPTEST: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is RPTEST and is it currently online?

Offline at this moment: RPTEST. Last seen 13 hours ago. The last 7 full days give 11% uptime, 19 hours on out of 168. 2 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on RPTEST?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which RPTEST publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does RPTEST show up in Rust Analytics lists and filters?

These Rust Analytics lists include RPTEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to RPTEST?

The console route: start Rust, press F1, enter client.connect 192.154.104.162:28016. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.