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RUST ANALYTICS
LIVE40,519PLY11,472SRV
QUOTE 192.240.237.51:28015 Offline checked 15d ago

Testcontainers Rust Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,949
top 71%
Rank · 7d ago
#15,493
1456 places down
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
28 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average305/325−16−5.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average159/225−20−11.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average201/250+24+13.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average164/200−18−9.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250−13−34.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average159/175−9−5.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Testcontainers Rust Server?

No gather rate is given in the name of Testcontainers Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on Testcontainers Rust Server?

A procedural map runs on Testcontainers Rust Server, created by the game.

Population

What position does Testcontainers Rust Server hold in the server rankings?

In the top 71% of all ranked servers, Testcontainers Rust Server is #16,949 on player hours over the last seven days.

How many players does Testcontainers Rust Server have?

Right now, Testcontainers Rust Server is offline; the last sighting was 15 days 21 hours ago.

Wipe Frequency

How often does Testcontainers Rust Server wipe?

No rhythm can be told for Testcontainers Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 15 days 21 hours.

Server Info

Where can Testcontainers Rust Server be found?

No region is published by Testcontainers Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 192.240.237.51:28015.

What Rust version is Testcontainers Rust Server running?

The version in use at Testcontainers Rust Server: Rust network protocol 2633 and build 165217, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Testcontainers Rust Server?

Offline at this moment: Testcontainers Rust Server. Last seen 15 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 28 September 2026.

Tags & Filters

What is the meaning of the tags on Testcontainers Rust Server?

Published by Testcontainers Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Testcontainers Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, Testcontainers Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join Testcontainers Rust Server?

The console route: start Rust, press F1, enter client.connect 192.240.237.51:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.