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RUST ANALYTICS
LIVE85,290PLY11,689SRV
QUOTE 192.240.241.187:28015 Offline checked 19d ago

Test kit Rust server

Players · last
1/ 50
n/a24h
2% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,870
top 61%
Rank · 7d ago
#13,275
595 places down
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average530/600+9+1.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average461/450−16−3.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average238/225−35−12.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average458/450+18+4.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average37/250−33−47.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average366/450+26+7.5%

Quick answers

from the figures on this page

Server Rules

How is Test kit Rust server configured in terms of rules and settings?

No gather rate is given in the name of Test kit Rust server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is not active.

What is the current map on Test kit Rust server?

A procedural map runs on Test kit Rust server, created by the game.

Population

What is the rank of Test kit Rust server?

In the top 61% of all ranked servers, Test kit Rust server is #13,870 on player hours over the last seven days.

How many players does Test kit Rust server have?

Right now, Test kit Rust server is offline; the last sighting was 19 days 5 hours ago.

Wipe Schedule

How often does Test kit Rust server wipe?

No rhythm can be told for Test kit Rust server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 19 days 5 hours old.

Server Details

Where can Test kit Rust server be found?

There is no region published for Test kit Rust server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 192.240.241.187:28015 is its address.

Test kit Rust server runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Linux, running on Test kit Rust server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Test kit Rust server?

Test kit Rust server is down. The last time we saw it was 19 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 25 September 2026.

Tags & Filters

How should you interpret the tags on Test kit Rust server?

These tags are published by Test kit Rust server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Test kit Rust server?

On Rust Analytics, Test kit Rust server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Test kit Rust server?

Type client.connect 192.240.241.187:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.