Testcontainers Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,982 top 71%
- Rank · 7d ago
- #16,839 ▲857 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 544/600 | ▼−19−3.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 428/450 | ▼−48−10.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 215/225 | ▼−40−15.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 421/450 | ▼−19−4.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 46/250 | ▼−24−34.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 344/450 | ▲+18+5.5% |
Quick answers
from the figures on this pageMap and Rules
How is Testcontainers Rust Server configured in terms of rules and settings?
No gather rate appears in the name of Testcontainers Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on Testcontainers Rust Server?
Testcontainers Rust Server uses a procedural map, which the game generates.
Player Count
What is the rank of Testcontainers Rust Server?
For the last seven days, Testcontainers Rust Server holds rank #15,982 on player hours, in the top 71% of all ranked servers.
What is the population on Testcontainers Rust Server?
Right now, Testcontainers Rust Server is offline; the last sighting was 8 days 4 hours ago.
Wipe Frequency
On what cycle does Testcontainers Rust Server wipe?
No rhythm can be told for Testcontainers Rust Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 4 hours.
Server Details
What is the location of Testcontainers Rust Server?
There is no region published for Testcontainers Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 192.240.246.2:28015.
Testcontainers Rust Server is on which Rust version?
The version in use at Testcontainers Rust Server: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is Testcontainers Rust Server up, and how consistent is its uptime?
Offline at this moment: Testcontainers Rust Server. Last seen 8 days 4 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 6 October 2026.
Tags & Filters
What is the meaning of the tags on Testcontainers Rust Server?
Published by Testcontainers Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Testcontainers Rust Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Testcontainers Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Testcontainers Rust Server?
Type client.connect 192.240.246.2:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.