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RUST ANALYTICS
LIVE85,697PLY11,696SRV
QUOTE 192.240.249.10:28015 Offline checked 19d ago

Testcontainers Rust Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,269
top 71%
Rank · 7d ago
#15,784
485 places down
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average531/575+10+2.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average451/500−26−5.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average238/250−35−12.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average439/475−1−0.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average39/250−31−44.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average368/450+28+8.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Testcontainers Rust Server?

No gather rate is given in the name of Testcontainers Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on Testcontainers Rust Server?

The game generates the procedural map on Testcontainers Rust Server.

Population

Where does Testcontainers Rust Server sit in the rankings?

In the top 71% of all ranked servers, Testcontainers Rust Server is #16,269 on player hours over the last seven days.

How many players does Testcontainers Rust Server have?

At present, Testcontainers Rust Server is offline; the last sighting was 19 days 7 hours ago.

Wipe Cycle

On what cycle does Testcontainers Rust Server wipe?

The record holds too few of Testcontainers Rust Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 19 days 7 hours.

Server Info

Where can Testcontainers Rust Server be found?

There is no region published for Testcontainers Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 192.240.249.10:28015 is its address.

Testcontainers Rust Server is on which Rust version?

The version in use at Testcontainers Rust Server: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Testcontainers Rust Server?

No response from Testcontainers Rust Server. It was last seen 19 days 7 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Testcontainers Rust Server?

Published by Testcontainers Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Testcontainers Rust Server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Testcontainers Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Testcontainers Rust Server?

Type client.connect 192.240.249.10:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.