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RUST ANALYTICS
LIVE83,544PLY11,744SRV
QUOTE 192.34.101.37:50024 Offline checked 24d ago

VINS TESTING SERVER

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,490
top 69%
Rank · 7d ago
#15,850
360 places up
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average501/550+114+29.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average442/475+53+13.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average260/275−34−11.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average418/450+50+13.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average45/250−26−36.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average356/450+59+19.9%

Quick answers

from the figures on this page

Map and Rules

How is VINS TESTING SERVER configured in terms of rules and settings?

The name of VINS TESTING SERVER carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on VINS TESTING SERVER?

The map on VINS TESTING SERVER is procedural, size 3,000, with seed 1, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of VINS TESTING SERVER?

In the top 69% of all ranked servers, VINS TESTING SERVER is #15,490 on player hours over the last seven days.

How full is VINS TESTING SERVER?

At present, VINS TESTING SERVER is offline; the last sighting was 24 days 9 hours ago.

Wipe Frequency

When does VINS TESTING SERVER schedule its wipes?

There are too few wipes on record for VINS TESTING SERVER to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 37 days 13 hours old.

Server Details

What is the location of VINS TESTING SERVER?

For VINS TESTING SERVER, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 192.34.101.37:50024.

What Rust version is VINS TESTING SERVER running?

The build is Rust network protocol 2633 and build 163794 on Linux, running on VINS TESTING SERVER. Your game needs the same protocol to get in; Steam takes care of the update.

Is VINS TESTING SERVER up, and how consistent is its uptime?

Offline at this moment: VINS TESTING SERVER. Last seen 24 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on VINS TESTING SERVER?

Published by VINS TESTING SERVER for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

VINS TESTING SERVER appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature VINS TESTING SERVER: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to VINS TESTING SERVER?

Type client.connect 192.34.101.37:50024 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp40
Max players It holds 40 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.