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RUST ANALYTICS
LIVE85,743PLY11,694SRV
QUOTE 193.106.108.209:28015 Offline checked 27d ago

ServerName

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,460
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average540/575+89+19.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average457/500+7+1.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average243/250−35−12.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average444/475+28+6.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average40/250−34−46.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average384/450+53+15.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on ServerName?

No gather rate appears in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on ServerName?

A procedural map runs on ServerName, created by the game.

Activity

Where does ServerName sit in the rankings?

For the last seven days, ServerName holds rank #14,460 on player hours, in the top – of all ranked servers.

How full is ServerName?

Right now, ServerName is offline; the last sighting was 27 days ago.

Wipe Schedule

How often does ServerName wipe?

There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 32 days 11 hours.

Server Overview

What is the location of ServerName?

No region is published by ServerName. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 193.106.108.209:28015.

ServerName is on which Rust version?

Rust network protocol 2633 and build 164699 on Windows is what ServerName runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is ServerName up, and how consistent is its uptime?

ServerName is down. The last time we saw it was 27 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 17 September 2026.

Tags and Rankings

How should you interpret the tags on ServerName?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164699 (Build): It runs build 164699; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which ServerName publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

ServerName appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join ServerName?

The console route: start Rust, press F1, enter client.connect 193.106.108.209:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164699,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164699
Build It runs build 164699.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.