local lab
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,695 top 62%
- Rank · 7d ago
- #13,428 ▼267 places down
- Last wipe
- 7d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:30 UTC7d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 390 on average | 385/375 | ▼−122−24.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 328 on average | 220/225 | ▼−107−32.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average | 138/200 | ▼−15−9.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 311 on average | 258/250 | ▼−30−10.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average | 32/250 | ▼−11−26.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 266 on average | 215/275 | ▼−67−23.8% |
Quick answers
from the figures on this pageMap and Rules
How is local lab configured in terms of rules and settings?
The name of local lab carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is not active.
What is the current map on local lab?
A procedural map runs on local lab, created by the game.
Activity
What is the rank of local lab?
In the top 62% of all ranked servers, local lab is #13,695 on player hours over the last seven days.
How many players does local lab have?
Right now, local lab is offline; the last sighting was 7 days 19 hours ago.
Wipe Cycle
How does local lab handle wipe day?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does local lab wipe?
There are too few wipes on record for local lab to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 7 days 20 hours.
Server Overview
Where can local lab be found?
There is no region published for local lab. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 193.109.120.138:28015 is its address.
What Rust version is local lab running?
The version in use at local lab: Rust network protocol 2634 and build 167058, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of local lab?
No response from local lab. It was last seen 7 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 7 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on local lab?
Published by local lab for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
local lab appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, local lab matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join local lab?
The console route: start Rust, press F1, enter client.connect 193.109.120.138:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp5
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.