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RUST ANALYTICS
LIVE62,557PLY11,603SRV
QUOTE 193.111.55.246:28015 Offline checked 1d ago

RUST IA LOCAL

Players · last
1/ 2
n/a24h
50% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,041
top 59%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75109:0010:00Wiped Wed 14 Oct, 09:32 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 389 on average497/525−60−10.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 326 on average285/325−76−21.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 323 on average122/200−34−21.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 309 on average333/375+8+2.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average66/250+19+39.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 265 on average245/300−63−20.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on RUST IA LOCAL?

No gather rate is given in the name of RUST IA LOCAL. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RUST IA LOCAL?

RUST IA LOCAL uses a procedural map, which the game generates.

Activity

What is the rank of RUST IA LOCAL?

In the top 59% of all ranked servers, RUST IA LOCAL is #13,041 on player hours over the last seven days.

What is the population on RUST IA LOCAL?

At present, RUST IA LOCAL is offline; the last sighting was 26 hours ago. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 1 players.

Wipe Frequency

When does RUST IA LOCAL schedule its wipes?

No rhythm can be told for RUST IA LOCAL yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 27 hours.

Server Overview

Where can RUST IA LOCAL be found?

For RUST IA LOCAL, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 193.111.55.246:28015.

What Rust version is RUST IA LOCAL running?

Rust network protocol 2634 and build 167781 on Windows is what RUST IA LOCAL runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is RUST IA LOCAL and is it currently online?

No response from RUST IA LOCAL. It was last seen 26 hours ago. The earliest Rust Analytics saw it was 14 October 2026.

Server Tags

What is the meaning of the tags on RUST IA LOCAL?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which RUST IA LOCAL publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature RUST IA LOCAL?

The following Rust Analytics lists feature RUST IA LOCAL: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What steps do I take to join RUST IA LOCAL?

Type client.connect 193.111.55.246:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Slot count: 2.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.