TEST
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,757 top 61%
- Rank · 7d ago
- #6,912 ▼6845 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 432/500 | ▲+107+33.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average | 358/400 | ▲+43+13.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 303/325 | ▼−13−4.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 336/350 | ▲+50+17.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 46/250 | ▼−6−12.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 331/450 | ▲+80+32.0% |
Quick answers
from the figures on this pageServer Rules
How is TEST configured in terms of rules and settings?
No gather rate is given in the name of TEST. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on TEST?
A procedural map runs on TEST, created by the game.
Activity
What position does TEST hold in the server rankings?
In the top 61% of all ranked servers, TEST is #13,757 on player hours over the last seven days.
What is the population on TEST?
At present, TEST is offline; the last sighting was 10 days 1 hours ago.
Wipe Schedule
How often does TEST wipe?
The record holds too few of TEST's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 13 days ago the current world was created.
Server Info
What is the server location for TEST?
There is no region published for TEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 193.124.15.107:28015.
TEST is on which Rust version?
Rust network protocol 2634 and build 166494 on Windows is what TEST runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is TEST and is it currently online?
Offline at this moment: TEST. Last seen 10 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Tags & Filters
How should you interpret the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
TEST appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, TEST matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to TEST?
Type client.connect 193.124.15.107:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.