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RUST ANALYTICS
LIVE74,270PLY11,699SRV
QUOTE 193.124.15.107:28015 Offline checked 10d ago

TEST

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,757
top 61%
Rank · 7d ago
#6,912
6845 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average432/500+107+33.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average358/400+43+13.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average303/325−13−4.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average336/350+50+17.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average46/250−6−12.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average331/450+80+32.0%

Quick answers

from the figures on this page

Server Rules

How is TEST configured in terms of rules and settings?

No gather rate is given in the name of TEST. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on TEST?

A procedural map runs on TEST, created by the game.

Activity

What position does TEST hold in the server rankings?

In the top 61% of all ranked servers, TEST is #13,757 on player hours over the last seven days.

What is the population on TEST?

At present, TEST is offline; the last sighting was 10 days 1 hours ago.

Wipe Schedule

How often does TEST wipe?

The record holds too few of TEST's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 13 days ago the current world was created.

Server Info

What is the server location for TEST?

There is no region published for TEST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 193.124.15.107:28015.

TEST is on which Rust version?

Rust network protocol 2634 and build 166494 on Windows is what TEST runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is TEST and is it currently online?

Offline at this moment: TEST. Last seen 10 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.

Tags & Filters

How should you interpret the tags on TEST?

Published by TEST for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

TEST appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, TEST matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to TEST?

Type client.connect 193.124.15.107:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Slot count: 2.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build It runs build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.