[WILDCORE] EU 2X | TEST | WEEKLY
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,901 top 72% · #2503 in EU
- Rank · 7d ago
- #16,709 ▲808 places up
- Last wipe
- 5d ago weekly schedule
- Next wipe
- 1d 16h Fri 16 Oct, 12:38 UTC
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 1d 16hFri 16 Oct, 12:38 UTC
- 8d 16hFri 23 Oct, 12:38 UTC
- 15d 16hFri 30 Oct, 12:38 UTC
- 21d 22hThu 5 Nov, 19:00 UTCFW
- 22d 16hFri 6 Nov, 12:38 UTC
- 29d 16hFri 13 Nov, 12:38 UTC
- 36d 16hFri 20 Nov, 12:38 UTC
- 43d 16hFri 27 Nov, 12:38 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:38 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average | 26/1000 | ▲+1+2.6% | |
| 2 | Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 253 on average | 850/1050 | ▲+841+9344.4% | |
| 3 | Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 229 on average | 122/160 | ▲+22+22.2% | |
| 4 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average | 68/1750 | ▼−23−25.5% | |
| 5 | РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 198 on average | 65/100 | ▲+6+9.6% | |
| 6 | VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average | 21/100 | ▲+2+9.1% |
Quick answers
from the figures on this pageServer Rules
How is [WILDCORE] EU 2X | TEST | WEEKLY configured in terms of rules and settings?
A gather rate of 2x appears in the name of [WILDCORE] EU 2X | TEST | WEEKLY. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on [WILDCORE] EU 2X | TEST | WEEKLY?
The game generates the procedural map on [WILDCORE] EU 2X | TEST | WEEKLY.
Population
What position does [WILDCORE] EU 2X | TEST | WEEKLY hold in the server rankings?
On seven-day player hours, [WILDCORE] EU 2X | TEST | WEEKLY sits at #15,901, in the top 72% across ranked servers and #2,503 in Europe.
How many players does [WILDCORE] EU 2X | TEST | WEEKLY have?
Right now, [WILDCORE] EU 2X | TEST | WEEKLY is offline; the last sighting was 4 days 20 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How does [WILDCORE] EU 2X | TEST | WEEKLY handle wipe day?
The average peak across its recent wipes is 0 players. 8 hours after the latest wipe, the crowd reached its peak.
On what cycle does [WILDCORE] EU 2X | TEST | WEEKLY wipe?
The schedule at [WILDCORE] EU 2X | TEST | WEEKLY cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Friday 16 October at 12:38 UTC. 5 days 7 hours ago the current world was created. Weekly wipes are what its tags advertise.
Server Info
What is the location of [WILDCORE] EU 2X | TEST | WEEKLY?
The EU tag and Europe are what [WILDCORE] EU 2X | TEST | WEEKLY lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 193.141.60.251:28020.
[WILDCORE] EU 2X | TEST | WEEKLY runs which version of Rust?
Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. The protocol has to match for you to join, and Steam applies that update.
Is [WILDCORE] EU 2X | TEST | WEEKLY up, and how consistent is its uptime?
No response from [WILDCORE] EU 2X | TEST | WEEKLY. It was last seen 4 days 20 hours ago. The last 7 full days give 3% uptime, 5 hours on out of 168. The earliest Rust Analytics saw it was 3 October 2026.
Tags and Rankings
What is the meaning of the tags on [WILDCORE] EU 2X | TEST | WEEKLY?
Published by [WILDCORE] EU 2X | TEST | WEEKLY for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature [WILDCORE] EU 2X | TEST | WEEKLY?
The following Rust Analytics lists feature [WILDCORE] EU 2X | TEST | WEEKLY: 2x Rust servers, Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Joining the Server
What is the process to join [WILDCORE] EU 2X | TEST | WEEKLY?
Type client.connect 193.141.60.251:28020 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.