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RUST ANALYTICS
LIVE74,270PLY11,699SRV
QUOTE 193.141.60.251:28020 Offline EU checked 4d ago

[WILDCORE] EU 2X | TEST | WEEKLY

2x weekly wipes vanillamoddedcarbon
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 72% · #2503 in EU
Rank · 7d ago
#16,709
808 places up
Last wipe
5d ago
weekly schedule
Next wipe
1d 16h
Fri 16 Oct, 12:38 UTC
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 12:38 UTCin 1d 16h

Its weekly schedule tag · low confidence

wipe-day peak
0
players, last three wipes

Coming wipes

  1. 1d 16hFri 16 Oct, 12:38 UTC
  2. 8d 16hFri 23 Oct, 12:38 UTC
  3. 15d 16hFri 30 Oct, 12:38 UTC
  4. 21d 22hThu 5 Nov, 19:00 UTCFW
  5. 22d 16hFri 6 Nov, 12:38 UTC
  6. 29d 16hFri 13 Nov, 12:38 UTC
  7. 36d 16hFri 20 Nov, 12:38 UTC
  8. 43d 16hFri 27 Nov, 12:38 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:38 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average26/1000+1+2.6%
2Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 253 on average850/1050+841+9344.4%
3Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 229 on average122/160+22+22.2%
4MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 11.10EU · groups of 300+ · 2x · weekly · 206 on average68/1750−23−25.5%
5РОССИЯ / КЛАССИКА X2 / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 198 on average65/100+6+9.6%
6VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 500+ · 2x · weekly · 112 on average21/100+2+9.1%

Quick answers

from the figures on this page

Server Rules

How is [WILDCORE] EU 2X | TEST | WEEKLY configured in terms of rules and settings?

A gather rate of 2x appears in the name of [WILDCORE] EU 2X | TEST | WEEKLY. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [WILDCORE] EU 2X | TEST | WEEKLY?

The game generates the procedural map on [WILDCORE] EU 2X | TEST | WEEKLY.

Population

What position does [WILDCORE] EU 2X | TEST | WEEKLY hold in the server rankings?

On seven-day player hours, [WILDCORE] EU 2X | TEST | WEEKLY sits at #15,901, in the top 72% across ranked servers and #2,503 in Europe.

How many players does [WILDCORE] EU 2X | TEST | WEEKLY have?

Right now, [WILDCORE] EU 2X | TEST | WEEKLY is offline; the last sighting was 4 days 20 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How does [WILDCORE] EU 2X | TEST | WEEKLY handle wipe day?

The average peak across its recent wipes is 0 players. 8 hours after the latest wipe, the crowd reached its peak.

On what cycle does [WILDCORE] EU 2X | TEST | WEEKLY wipe?

The schedule at [WILDCORE] EU 2X | TEST | WEEKLY cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Friday 16 October at 12:38 UTC. 5 days 7 hours ago the current world was created. Weekly wipes are what its tags advertise.

Server Info

What is the location of [WILDCORE] EU 2X | TEST | WEEKLY?

The EU tag and Europe are what [WILDCORE] EU 2X | TEST | WEEKLY lists for itself. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 193.141.60.251:28020.

[WILDCORE] EU 2X | TEST | WEEKLY runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. The protocol has to match for you to join, and Steam applies that update.

Is [WILDCORE] EU 2X | TEST | WEEKLY up, and how consistent is its uptime?

No response from [WILDCORE] EU 2X | TEST | WEEKLY. It was last seen 4 days 20 hours ago. The last 7 full days give 3% uptime, 5 hours on out of 168. The earliest Rust Analytics saw it was 3 October 2026.

Tags and Rankings

What is the meaning of the tags on [WILDCORE] EU 2X | TEST | WEEKLY?

Published by [WILDCORE] EU 2X | TEST | WEEKLY for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature [WILDCORE] EU 2X | TEST | WEEKLY?

The following Rust Analytics lists feature [WILDCORE] EU 2X | TEST | WEEKLY: 2x Rust servers, Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Joining the Server

What is the process to join [WILDCORE] EU 2X | TEST | WEEKLY?

Type client.connect 193.141.60.251:28020 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^w
Weekly One wipe a week.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.