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RUST ANALYTICS
LIVE81,507PLY11,761SRV
QUOTE 193.159.31.10:28015 Offline checked 21d ago

Vanilla Server

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,744
top 64%
Rank · 7d ago
#7,868
6876 places down
Last wipe
21d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 15:26 UTC21d ago 1 – running 0
Mon 21 Sep, 14:02 UTC22d ago 1 – 1.1 days 1
Sun 20 Sep, 11:01 UTC23d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average425/450+0+0.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average454/475+87+23.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average290/300−82−22.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average415/425+49+13.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average72/250−30−29.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average320/425−3−0.9%

Quick answers

from the figures on this page

Rules & Settings

How is Vanilla Server configured in terms of rules and settings?

No gather rate is given in the name of Vanilla Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Vanilla Server?

The game generates the procedural map on Vanilla Server.

Activity

What is the rank of Vanilla Server?

For the last seven days, Vanilla Server holds rank #14,744 on player hours, in the top 64% of all ranked servers.

What is the population on Vanilla Server?

Right now, Vanilla Server is offline; the last sighting was 21 days 1 hours ago.

Wipe Schedule

What can you expect on wipe day for Vanilla Server?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Vanilla Server wipe?

Vanilla Server wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 21 days 2 hours old.

Server Details

What is the location of Vanilla Server?

For Vanilla Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 193.159.31.10:28015.

Vanilla Server runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Windows, running on Vanilla Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is Vanilla Server and is it currently online?

Offline at this moment: Vanilla Server. Last seen 21 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Vanilla Server?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Vanilla Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Vanilla Server show up in Rust Analytics lists and filters?

On Rust Analytics, Vanilla Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Vanilla Server?

Type client.connect 193.159.31.10:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.