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RUST ANALYTICS
LIVE71,374PLY11,616SRV
QUOTE 193.165.0.246:28015 Offline checked 4d ago

rustinrust dev server

Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#9,913
top 45%
Rank · 7d ago
#14,221
4308 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average563/575+3+0.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average364/375−26−6.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average151/200+18+13.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average327/325−69−17.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−15−24.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average307/375+29+10.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on rustinrust dev server?

The name of rustinrust dev server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on rustinrust dev server?

A procedural map runs on rustinrust dev server, created by the game.

Activity

What position does rustinrust dev server hold in the server rankings?

In the top 45% of all ranked servers, rustinrust dev server is #9,913 on player hours over the last seven days.

How many players does rustinrust dev server have?

Right now, rustinrust dev server is offline; the last sighting was 4 days 15 hours ago. Average players over seven days: 0; peak: 1.

Wipe Cycle

How often does rustinrust dev server wipe?

The record holds too few of rustinrust dev server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 22 hours.

Server Details

What is the location of rustinrust dev server?

For rustinrust dev server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 193.165.0.246:28015.

rustinrust dev server runs which version of Rust?

The build is Rust network protocol 2634 and build 166586 on Linux, running on rustinrust dev server. The protocol has to match for you to join, and Steam applies that update.

Is rustinrust dev server up, and how consistent is its uptime?

Offline at this moment: rustinrust dev server. Last seen 4 days 15 hours ago. 18% is its uptime for the last 7 full days, 30 of 168 hours. First sighting by Rust Analytics: 5 October 2026.

Tags & Filters

How should you interpret the tags on rustinrust dev server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): It runs build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which rustinrust dev server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature rustinrust dev server?

The following Rust Analytics lists feature rustinrust dev server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join rustinrust dev server?

Type client.connect 193.165.0.246:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build It runs build 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.